Bodies (again)

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Bran-Muffin
Posts: 2014
Joined: Mon Feb 09, 2004 5:51 pm
Location: California

Bodies (again)

Postby Bran-Muffin » Thu Jul 21, 2005 8:20 pm

Hehe, In Blackrock Forest (karnon forest) the Detention Centre there is full of bodies again and no one can enter to get them out. Can someone help with this please?
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Spider
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Location: Cali

Postby Spider » Thu Jul 21, 2005 8:35 pm

Drag in a copy of your key :P :lol:
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Bran-Muffin
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Location: California

Postby Bran-Muffin » Thu Jul 21, 2005 8:41 pm

Not gonna happen :lol: :P anyway it is only so full because of the people who decide to spawn a character see where it is and then leave the character sitting there until it dies.

That just means, its full of inactive newpawns. :P
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PRUT
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Postby PRUT » Thu Jul 21, 2005 10:16 pm

Newspawns should not leave bodies if they don't play anymore. Only chars with age 21 and higher could.
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kinvoya
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Postby kinvoya » Thu Jul 21, 2005 11:46 pm

That is a great suggestion. It could be part of Cantrs alternative physics. Please put it in the suggestion area.
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Floyd
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Postby Floyd » Fri Jul 22, 2005 1:37 am

PRUT wrote:Newspawns should not leave bodies if they don't play anymore. Only chars with age 21 and higher could.


Takes a year to starve to death though doesent it? You'd have to make it 22...
Schme wrote:We all knew it was going to happen sooner or later, and most likely sooner. When you have such a lifestyle, everyone, including yourself, knows that you are likely to die.
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Surly
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Postby Surly » Fri Jul 22, 2005 10:47 am

But only 14 days for account timeout...

So unless they log in to check their staving characters...
Formerly known as "The Surly Cantrian"
Former CD chair, former MD chair, former RD member, former Personnel Officer, former GAB member.
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PRUT
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Location: Poland

Postby PRUT » Fri Jul 22, 2005 12:17 pm

kinvoya wrote:That is a great suggestion. It could be part of Cantrs alternative physics. Please put it in the suggestion area.


We did. We put this sugetsion in multiple posts and to flyspray:
http://www.cantr.net/flyspray/?do=details&id=172

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