Bellows

Forum for general requests for support for players. Both staff members and veteran players can help new players with problems they encounter. No chatting in this forum, please.

Moderators: Public Relations Department, Players Department, Programming Department

JFIV
Posts: 4
Joined: Mon Feb 09, 2004 8:54 pm

Bellows

Postby JFIV » Mon Feb 09, 2004 9:00 pm

My character is trying to work on a pair of bellows but is unable to make any progress. He has all the right tools (Bone Knife, Needle, and a Hammer) but the game says "You do not have the right tools to work on Manufacturing a pair of bellows". I was just wondering if this was a technical glitch or it there is something I am missing?
David
Posts: 696
Joined: Mon Dec 15, 2003 5:50 am
Location: Maryland/America

Postby David » Mon Feb 09, 2004 9:18 pm

I am having that problem all over the place with my chars... with gins, a braclet... everything... Maybe they changed the reqs to mean steel hammers instead of stone etc...
JFIV
Posts: 4
Joined: Mon Feb 09, 2004 8:54 pm

Postby JFIV » Mon Feb 09, 2004 9:21 pm

Yeah that is what i thought. My character is all ready building a regular hammer. Just thought I would see if it was something beside that.
David
Posts: 696
Joined: Mon Dec 15, 2003 5:50 am
Location: Maryland/America

Postby David » Mon Feb 09, 2004 9:23 pm

I don't know myself, my chars always seem to have the walmart hammers lol.
Meh
Posts: 2661
Joined: Wed Jul 16, 2003 10:13 pm
Location: Way away from TRUE staff abuse

Postby Meh » Mon Feb 09, 2004 9:25 pm

No that's not it (I hope). I will take a look.
David
Posts: 696
Joined: Mon Dec 15, 2003 5:50 am
Location: Maryland/America

Postby David » Tue Feb 10, 2004 2:42 am

Please give an update because I have a I have characters managing businesses whose businesses are pretty much at a standstill. heh.
Meh
Posts: 2661
Joined: Wed Jul 16, 2003 10:13 pm
Location: Way away from TRUE staff abuse

Postby Meh » Tue Feb 10, 2004 3:22 am

I changed the requirement to knife from bone knife.
I am guessing that it will work like stone hammer works for hammer.
If not I will try something else tommorrow.

Let me know after the next turn change.
JFIV
Posts: 4
Joined: Mon Feb 09, 2004 8:54 pm

Postby JFIV » Tue Feb 10, 2004 3:56 am

I see that the requirements are changed for starting new projects but they are still the same for the Bellow projects that are allready started. Any ideas?
Meh
Posts: 2661
Joined: Wed Jul 16, 2003 10:13 pm
Location: Way away from TRUE staff abuse

Postby Meh » Tue Feb 10, 2004 4:32 am

I have an idea....

I forgot about things in progress...

30 minutes and then we see if it works...
Meh
Posts: 2661
Joined: Wed Jul 16, 2003 10:13 pm
Location: Way away from TRUE staff abuse

Postby Meh » Tue Feb 10, 2004 5:23 am

There was only one project that advanced. This person has a bone knife and not a knife.

The rest of you were chicken.

1,000,000 grams of steel to the "blacksmith shop"

just kidding
JFIV
Posts: 4
Joined: Mon Feb 09, 2004 8:54 pm

Postby JFIV » Tue Feb 10, 2004 11:37 am

Thanks Meh, Everything seems to be working now. That character was really puzzled as to why he couldn't work on the bellows.

Return to “General Support”

Who is online

Users browsing this forum: No registered users and 1 guest