Insanely Large Projects

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bnlphan
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Insanely Large Projects

Postby bnlphan » Tue Jun 10, 2014 7:19 pm

The slave discussion in another thread sparked some thoughts on something I think the game desperately needs.

I'm posting here in hopes a discussion will inspire something that can be refined and put in the suggestion thread.

I'm thinking something like large buildings. Temple of a sort of like Pyramids. Something one person just couldnt do on their own. It would take an entire town several years of constant effort. Decades in game.

Something that would require vast resources so crews would constantly be gathering.

Maybe some sort of benefit from the building..to make it worth while to give incentive to build beside RP reasons.

Satellites. Giant telescopes? Gives insanely huge map views?

Stadiums. Resevoirs.

Hopefully you all get what I'm looking at and have some ideas we can maybe come up with something acceptable?
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Tiamo
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Re: Insanely Large Projects

Postby Tiamo » Tue Jun 10, 2014 7:39 pm

A pyramid.
I think ...
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*Wiro
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Re: Insanely Large Projects

Postby *Wiro » Tue Jun 10, 2014 7:40 pm

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kicking jay
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Re: Insanely Large Projects

Postby kicking jay » Tue Jun 10, 2014 7:45 pm

It'd be interesting to have monuments which are visible from towns away.
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miirkaelisaar
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Re: Insanely Large Projects

Postby miirkaelisaar » Tue Jun 10, 2014 8:09 pm

kicking jay wrote:It'd be interesting to have monuments which are visible from towns away.


Oooooh yes. It could be on location page like a ship or lighthouse that's visible. Maybe it could mention the direction like lighthouses do, imagine being a lonely newspawn wandering through wilderness and you suddenly can see a temple rising out of the jungle and can go towards it hoping to find civilization.

Visible vessels and locations:

You see Temple of the Mountain Gods (Stone monument) in direction 225. You are very close.

or the cardinal directions if on land, I guess..

Also I noticed when you have a telescope, you can no longer see the degrees on the map unless you drop the telescope. Is that a bug or is it supposed to be like that? I mean I know my degrees but it slows me down a bit. Just sayin' =P
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ObsessedWithCats
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Re: Insanely Large Projects

Postby ObsessedWithCats » Tue Jun 10, 2014 8:32 pm

I've been thinking of a few different types of landmarks that could have some location specificity and require a lot of time and/or resources to make.

We could have barrows (man-made hills, sometimes used to cover graves though I don't think we'd be able to work that in) and henges (a ring bank surrounding a huge circular ditch) on grasslands, hills and plains, menhirs (standing-stones - the things stonehenge is remembered for) in hill and mountain locations, cairns (stacks of rocks - there's a picture of a truly enourmous one on the wikipedia page) in hill, mountain, tundra, plain and desert locations and treetop walkways in forests and jungles. The wiki says swamp locations exist too, we could have slightly raised walkways on those and beach locations. The walkways would require loads of wood, the menhirs and cairns would require loads of stone, and all of them would require lots and lots of time and maybe a couple of tools?

They'd serve no practical purpose but they'd be a pretty awesome way to say 'someone with lots of time and/or resources and/or slaves lived/lives here'.
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Money
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Re: Insanely Large Projects

Postby Money » Sun Jun 15, 2014 3:51 pm

If any of these projects could have progress accumulated to them by a single individual I would be against this. The obvious purpose of a monument would be to force cooperation, being seen from afar is cool but hardly very diffrent from a lighthouse or bonfire. If its even remotly possible that a single person could finish or do a major chunk of the work for themselves then a constantly running bonfire coupled with a ridiculous project (building a full stone hall with the maximum set of rooms and getting all the stone yourself) would accomplish the same thing and be equally impressive.
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Alladinsane
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Re: Insanely Large Projects

Postby Alladinsane » Thu Jun 19, 2014 12:25 am

Many road projects are that big.
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miirkaelisaar
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Re: Insanely Large Projects

Postby miirkaelisaar » Thu Jun 19, 2014 12:42 am

May I just say though, I just realized, having huge monuments would be another cool use for limestone, eh? Pyramids... =P how come there's no buildings made with limestone in Cantr? At least limestone facing anyway.
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SekoETC
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Re: Insanely Large Projects

Postby SekoETC » Thu Jun 19, 2014 7:29 am

Cantrian limestone is gathered with a shovel so it consists of very small stones, not big blocks.
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kaloryfer
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Re: Insanely Large Projects

Postby kaloryfer » Thu Jun 19, 2014 11:10 am

Pyramids

Visible vessels and locations:

You see Temple of the Mountain Gods (Stone monument) in direction 225. You are very close.

or the cardinal directions if on land, I guess..


Like this idea, that would cause cities to compete.
But Vlotryan will be the first one to have it I guess
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miirkaelisaar
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Re: Insanely Large Projects

Postby miirkaelisaar » Thu Jun 19, 2014 12:28 pm

SekoETC wrote:Cantrian limestone is gathered with a shovel so it consists of very small stones, not big blocks.


But.. limestone.. quarry..?

Edit: Also the Mayans didn't use blocks, they cooked limestone down to a concentration and used it as a coating for their temples, it wasn't even solid =P
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kicking jay
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Re: Insanely Large Projects

Postby kicking jay » Thu Jun 19, 2014 2:11 pm

Dis's Can'r, maite!

How about limestone (or stone), and mortar, which is made from limestone, water, soda, whatever.

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