Blankets
Moderators: Public Relations Department, Players Department, Programming Department, Game Mechanics (RD)
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AngelSpice
- Posts: 475
- Joined: Sun Dec 12, 2004 5:28 am
Blankets
Not sure if this should go under clothing or not. I'd like to see blankets in game. Maybe as an augmentation to natural healing when that's implemented. It would be something in your inventory you can carry with you and click on a 'use this item' button to wrap up in it. While wrapped up, you can't work or rest or anything else. Several different types too: cotton, hemp, wool, silk, fur.
- notsure
- Posts: 1062
- Joined: Mon Dec 19, 2005 5:54 pm
- wichita
- Administrator Emeritus
- Posts: 4427
- Joined: Mon Jan 17, 2005 6:46 pm
- Location: Suomessa!
RD is discussing adding blankets. There is a bit of a technical issue with making transportable resting objects, so the function is still in doubt. We would like to add them as a roleplaying oriented object, if nothing else.
FYI: I for one would like to try and get some more function added to the more expensive items like furniture to help provide a bit more incentive and benefit to building them.
FYI: I for one would like to try and get some more function added to the more expensive items like furniture to help provide a bit more incentive and benefit to building them.
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