Thanks ProgD! - Resource Slot Display
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- Agar
- Posts: 1687
- Joined: Tue May 11, 2004 7:43 pm
Thanks ProgD! - Resource Slot Display
I just want to say thank you for that whole "16 0f 17 resource slots currently occupied" bit. I was so excited when I say that. That was great! Now us town leader types can really get things muck more regulated, have a better grasp of the situation. And it will be immeadiatly obvious to new players if the're going to be able to dig potatoes or need to start begging.
Great job!
Great job!
Reality was never my strong point.
- Hellzon
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- Location: Sweden, 12 points
Re: Thanks ProgD! - Resource Slot Display
You just KNOW someone is going to whine about it now being much easier to find out the maximum number of gathering slots, though.
/Hellzon - approves of this one too
/Hellzon - approves of this one too
[21:35] Sunni: no peeing on people in chat!
- The Sociologist
- Posts: 878
- Joined: Mon Sep 06, 2004 11:54 pm
Re: Thanks ProgD! - Resource Slot Display
Hellzon wrote:You just KNOW someone is going to whine about it now being much easier to find out the maximum number of gathering slots, though.![]()
For once, not me!
If fact, it's starting to look like the geographical areas I was becoming concerned about could support very much larger populations now. A few alternative ways of preparing potatoes would still help, but apart from that, it's looking good!
Thanks, ProgD!
- Chris Johnson
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- Agar
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Nalaris
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- UloDeTero
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- Chris Johnson
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No , Every outdoor location has a certain number of resource slots available to be worked. The raw resource collection projects (digging limestone, gathering wood farming for carrots etc) each require one slot for each person working on them .
So if there are 11 Slots available in total then no more than 11 characters can work on these type of projects in that location at anyone time .
So if there are 11 Slots available in total then no more than 11 characters can work on these type of projects in that location at anyone time .
- UloDeTero
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- Chris Johnson
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Nalaris
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- Seeker
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- Surly
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