Town Defences

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

Moderators: Public Relations Department, Players Department, Programming Department, Game Mechanics (RD)

Theon Stark
Posts: 54
Joined: Fri Nov 04, 2005 2:45 pm
Location: London

Town Defences

Postby Theon Stark » Sun Nov 13, 2005 5:00 pm

Wooden Pallisades

City Walls

To stop undesirable elements entering bigger towns

Would this come under weapoms and protection? Again sorry if this has been previously suggested, did search.
User avatar
Sho
Posts: 1732
Joined: Fri Dec 26, 2003 4:05 am

Postby Sho » Sun Nov 13, 2005 5:06 pm

How would these be implemented? What would they do?
User avatar
El_Skwidd
Posts: 628
Joined: Mon Jun 28, 2004 10:07 pm
Location: Pittsburgh, PA

Postby El_Skwidd » Sun Nov 13, 2005 5:07 pm

I think that would have to be something that waits for free-roaming... otherwise it's just sort of like a gate over the couple of roads that go into your town.
Cdls wrote:Explaining Cantr to a newb would be like explaining sex to a virgin.


Let the world hear these words once more:
Save us, oh Lord, from the wrath of the Norsemen!
User avatar
Chris Johnson
Posts: 2903
Joined: Wed Dec 01, 2004 3:26 pm
Location: East Sussex, United Kingdom
Contact:

Postby Chris Johnson » Sun Nov 13, 2005 5:09 pm

A nice idea .. but has been suggested before

See:

This topic
..or this one
and this one touches on the idea
oh and this as well :)
User avatar
formerly known as hf
Posts: 4120
Joined: Wed Aug 04, 2004 2:58 pm
Location: UK

Postby formerly known as hf » Mon Nov 14, 2005 9:39 am

Locked
Whoever you vote for.

The government wins.

Return to “Suggestions”

Who is online

Users browsing this forum: Google [Bot] and 1 guest