Limited Vehicle construction to usable areas
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- joshua johnson
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Limited Vehicle construction to usable areas
It would be nice if someone tried to build a vehicle that could not travel from the area it is built, that there was a warning for them (it doesn't have to prevent it, but just warn first).
For example, I have seen a boat built in a forest that has no sea or lake.
I have also seen a bike cart built in an area that has no sufficient roads for it to leave.
For example, I have seen a boat built in a forest that has no sea or lake.
I have also seen a bike cart built in an area that has no sufficient roads for it to leave.
I think, therefore I think I am, I think
- mortaine
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- formerly known as hf
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- Anthony Roberts
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AngelSpice
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- TatteredShoeLace
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- Surly
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I think this needs to be done in vague terms... "this is a small boat, built for speed" or "a small boat with space maximised for storage" that kind of thing. Vague enough that it isn't toally obvious, but you don't build a boat thinking it is something it isn't.TatteredShoeLace wrote:I'd also like to know relative speeds/sizes of boats/vehicles....doable?
A fair compromise, Anthony?
Formerly known as "The Surly Cantrian"
Former CD chair, former MD chair, former RD member, former Personnel Officer, former GAB member.
Former CD chair, former MD chair, former RD member, former Personnel Officer, former GAB member.
- Nick
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- Slowness_Incarnate
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- Anthony Roberts
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It's funny how you all complain NOW.
You know, if you do a search for "Vehicles" and "Parts" in the same post by Anthony Roberts, you'll see that I've been talking about and advertising this change for MONTHS AND MONTHS, since before weapons were broken into parts. Pfft, whiners and complainers.
You'll like my changes. I hope.
Anyway, I have to state that exact values should not be released, Nick. The fact of the matter is, releasing such mechanical values aren't really for the players eyes. Kinda like how damage is calculated. You don't need to know the numbers, you just need to know the general drift of things. Same here
No numbers.
You know, if you do a search for "Vehicles" and "Parts" in the same post by Anthony Roberts, you'll see that I've been talking about and advertising this change for MONTHS AND MONTHS, since before weapons were broken into parts. Pfft, whiners and complainers.
You'll like my changes. I hope.
Anyway, I have to state that exact values should not be released, Nick. The fact of the matter is, releasing such mechanical values aren't really for the players eyes. Kinda like how damage is calculated. You don't need to know the numbers, you just need to know the general drift of things. Same here
No numbers.
-- Anthony Roberts
- wichita
- Administrator Emeritus
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I agree with Surly here. I wish we could compromise on the release policy, just to discourage as much OOC influence on game strategy as we can without making it impossibly black box for newer people. Sharing which is a small boat, big boat, fast boat, slow boat seems perfectly reasonable, but to give out the exact cargo capacity and movement rate seems unecessary and should be left to IC research.
Basically we don't want to take away the motivation for IC compilation and research, but we don't want to leave it frustratingly obscure for the newbies, right?
Basically we don't want to take away the motivation for IC compilation and research, but we don't want to leave it frustratingly obscure for the newbies, right?
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- Nick
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- Location: Halifax, Canada
Anthony Roberts wrote:It's funny how you all complain NOW.
You know, if you do a search for "Vehicles" and "Parts" in the same post by Anthony Roberts, you'll see that I've been talking about and advertising this change for MONTHS AND MONTHS, since before weapons were broken into parts. Pfft, whiners and complainers.
You'll like my changes. I hope.
Anyway, I have to state that exact values should not be released, Nick. The fact of the matter is, releasing such mechanical values aren't really for the players eyes. Kinda like how damage is calculated. You don't need to know the numbers, you just need to know the general drift of things. Same here
No numbers.
That's easy to say for someone who knows the values.
The change of policy as I understand it dictates that we no longer have to find out these values 'in game'.
It's quite clear to me the exact values should be released.
- Nixit
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