Solfius wrote:Did someone say the file takes more steel than a sabre?
why exactly would a file be larger than a sabre? That doesn't sound like solving an IC problem OOC, that sounds like fixing something which is currently out of scale with the rest of the game.
(This quite from the File hurts topic.)
How about setting up an agreement on how much things should weight compared to the capacity of carriage, then fixing EVERYTHING, the material requirements, harvest and mining rates, etc... I think programmers should be aware of the average speed of gaining for example iron even if affected by tiredness and wounds. Many things have turned slower with the changes and should be increased. I think it might be even possible to drastically increase many collection rates because people will still have to carry the things around. And with collection rates increased there would be more sense in making tools of more reasonable weight. Maybe buildings too.


