Mistakenly locked in a building

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Polt86
Posts: 86
Joined: Sat Jan 16, 2010 11:11 pm
Location: Near Ottawa, Canada

Mistakenly locked in a building

Postby Polt86 » Sat Sep 17, 2011 1:41 pm

One of my characters entered a building yesterday. The building had no lock, or if it did, it certainly wasn't locked. They've been working on making charcoal ever since. No one was in the building when they entered, and no one came in since. Yet there is now a locked lock on it, and they can't get out.

This is the log of events during the time:

3375-4.24: You ate 117 grams of your carrots.

3375-4.20: Project Manufacturing charcoal has been finished (600 grams, ending up in the inventory of Character).

3374-6.25: You enter Building, where you see 0 people, leaving the central area of unnamed location.
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Doug R.
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Joined: Wed Mar 23, 2005 6:56 pm
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Re: Mistakenly locked in a building

Postby Doug R. » Sat Sep 17, 2011 2:18 pm

I know what the problem is. PMing you.
Hamsters is nice. ~Kaylee, Firefly
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Doug R.
Posts: 14857
Joined: Wed Mar 23, 2005 6:56 pm
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Re: Mistakenly locked in a building

Postby Doug R. » Sat Sep 17, 2011 2:44 pm

It's unlocked.
Hamsters is nice. ~Kaylee, Firefly

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