A representation of 'other' societies..?

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curious

A representation of 'other' societies..?

Postby curious » Fri Jul 23, 2010 1:43 pm

I'm curious... :oops:
Do you think that Cantr carries a population that is in any way similar to the 'outside (dare I say 'real) world'..?
That is... If I lifted a random sample of the 'real' world's population, equal in size to the population of Cantr... and then superimposed it... would it contain as many:
murderers
deaf
blind
stunningly good looking... and so on, people?

If not... do you think that the removal of inhibition in the 'real' world would make us look more like Cantrians?

Has this been asked before... if so... apologies. :cry:
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Re: A representation of 'other' societies..?

Postby Chris » Fri Jul 23, 2010 2:15 pm

One huge difference is that no society has people that sleep 90+% of the day. When real people sleep, they are usually indoors in private homes, not outside or in a public building. The experience of playing Cantr is being the only one (or one of a few) awake, and then being asleep (yet still aware of what's going on) while others briefly waken and act. Other MMOGs are much more "live," and when you aren't playing, your character is not out in public to be dragged, hit, given food, spoken to, etc. This "sleep in public" thing has its advantages and disadvantages, but it is definitely a major departure from the real world.
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Re: A representation of 'other' societies..?

Postby Piscator » Fri Jul 23, 2010 2:55 pm

I think that it's very likely that Cantr has a larger share of exceptional inhabitants than the real world. It's only natural that players create "interesting" characters and that means that we have quite a lot of blind, deaf, retarded, stunning, psychotic and whatnot characters running around.
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Re: A representation of 'other' societies..?

Postby DylPickle » Fri Jul 23, 2010 6:22 pm

Some characters might have a persona that wouldn't be interested in playing cantr if a similar game existed in the game itself and that persona would clearly not be represented in the player demographic. :?: :!: :idea: :shock:
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Re: A representation of 'other' societies..?

Postby SekoETC » Fri Jul 23, 2010 6:35 pm

Yeah, I think Cantr has in relation more blind, deaf, retarded and insane people than real life, and also definitely more people who would be ready to kill without feeling upset about it. I think in real life most people have such sympathy for other people that they couldn't really hurt them unless they were very angry or drunk.
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Re: A representation of 'other' societies..?

Postby returner » Sun Jul 25, 2010 6:28 am

I disagree with the later part of your post, Seko. If there weren't any formal laws in the real world, and there was a greater possibility of getting away with it (and never, ever being caught if you travelled to another island or the other side of the continent) then there would be more murders etc like Cantr.

Cantr is one big Anarchy with a few groups having slightly different values all in order to maintain control or power.
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Re: A representation of 'other' societies..?

Postby Arlequin » Sun Jul 25, 2010 6:23 pm

Only in Cantr a rich entrepeneur would approach someone digging potatoes for their life, ask them if they want a comfortable part in their business, and receive a rejection. :lol:
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Re: A representation of 'other' societies..?

Postby Doug R. » Sun Jul 25, 2010 6:37 pm

Arlequin wrote:Only in Cantr a rich entrepeneur would approach someone digging potatoes for their life, ask them if they want a comfortable part in their business, and receive a rejection. :lol:


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Re: A representation of 'other' societies..?

Postby Surly » Sun Jul 25, 2010 6:45 pm

returner wrote:I disagree with the later part of your post, Seko. If there weren't any formal laws in the real world, and there was a greater possibility of getting away with it (and never, ever being caught if you travelled to another island or the other side of the continent) then there would be more murders etc like Cantr.
I don't think that's true. Sure if you could just be born again at any time in real life, and you know other people could too, that might increase murders. But I think people have more moral than you give them credit for.

There is a far, far higher percentage of heartless, soulless people in Cantr than in real life. Mainly because in real life, people actually have to communicate rather than talking on Messenger; hard to get caught when nothing is actually said.

EDIT: The above is not an accusation, but a statement on past experience of people co-ordinating ooc rather than in the game.
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Re: A representation of 'other' societies..?

Postby Rumaan » Sun Jul 25, 2010 7:32 pm

Surly wrote:There is a far, far higher percentage of heartless, soulless people in Cantr than in real life.


I am not so sure.
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Re: A representation of 'other' societies..?

Postby SekoETC » Sun Jul 25, 2010 7:34 pm

It's not impossible to organize a large group to attack at the same time without using OOC communications. It might take a bit of time and it's more difficult to find people who agree that it's okay to attack certain people, unless the target did something that most people consider wrong, but after the like-minded people have been found, it's not all that difficult to coordinate an attack in-game. People of course use what they have available, I wouldn't really consider it abuse if someone drank tea after every attack. Now what people might do is checking outside the game "what if my character asked yours to take part in a massacre, would they join me or rat me to the authorities?" and not ask the question in-game if the other player was negative about it. Or people might only ask characters belonging to players they know outside the game.

And the heartless, soulless people probably stand out more because they make so much noise, big ripples in the water, while all the potato farmers keep a low profile, and happy socializers tend to only affect each other in small circles so outsides might find them annoying or most communications might happen in whispers or while traveling or indoors in buildings.
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Re: A representation of 'other' societies..?

Postby Surly » Sun Jul 25, 2010 7:38 pm

There's an irony to the fact that I have more confidence in the moral values of society than other... :P
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Re: A representation of 'other' societies..?

Postby Addicted » Mon Jul 26, 2010 10:00 am

SekoETC wrote:It's not impossible to organize a large group to attack at the same time without using OOC communications. It might take a bit of time and it's more difficult to find people who agree that it's okay to attack certain people, unless the target did something that most people consider wrong, but after the like-minded people have been found, it's not all that difficult to coordinate an attack in-game. People of course use what they have available, I wouldn't really consider it abuse if someone drank tea after every attack. Now what people might do is checking outside the game "what if my character asked yours to take part in a massacre, would they join me or rat me to the authorities?" and not ask the question in-game if the other player was negative about it. Or people might only ask characters belonging to players they know outside the game.

And the heartless, soulless people probably stand out more because they make so much noise, big ripples in the water, while all the potato farmers keep a low profile, and happy socializers tend to only affect each other in small circles so outsides might find them annoying or most communications might happen in whispers or while traveling or indoors in buildings.


It wasn't quite like that. My char wasn't soulless or heartless, but joined in after persuasion. There is a lot more to it then I have said or will say now, but I saw no collusion OOC. In fact it was played in game rather well. My char was led down the garden path and fully believed in what she was doing, initially, and as the doubts mounted and were expressed, they were played out extremely well. As a player, I knew otherwise, but still, the build up to this was a long time coming and not surprising at all. This took a lot of planning and manoevering.

Does this incident represent a portion of our society. Yes, it definitely does. In real life, things happen.

Does Cantr as a whole represent society in a statistically meaningful way, with the types of moral vs amoral people? No of course not. Immoral people in real life, however you define it, may play moral chars, but the number of honest, upstanding and good people playing who have chars that lie, steal, kill, cheat etc. must be high. Except for Arenti, the rest of us can probably handle a mixture of chars who start bad or become bad through circumstance. Maybe I lead a sheltered life, but a lot more sex seems to go on in Cantr, then real life. Players have no real consequence for their actions other then losing a character, inhibitions are down, as it is anonymous and a character can really be what you want them to be. If the town your char is in dissaproves, then you can leave. I would never behave in real life like any of my characters, I'm far too shy, inhibited and worried about what people would think.

As far as governments and power bases, maybe it's like real life, I'm not sure. It seems like the power struggles in some work places look a lot like Cantr ones to me, as the personalities conflict and make alliances. Perhaps an evolution to a centrallised government across islands will happen one day.
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Re: A representation of 'other' societies..?

Postby Oob » Tue Jul 27, 2010 3:50 pm

I wonder if in Cantr some 'other' society, such as a type of 'perfect utopian community' or similar could exist..
a perfect Cantropia where everyone lives happily ever after.. :mrgreen:

If so, what would it be like? :?
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Re: A representation of 'other' societies..?

Postby Chris » Tue Jul 27, 2010 4:00 pm

Oob wrote:I wonder if in Cantr some 'other' society, such as a type of 'perfect utopian community' or similar could exist..
a perfect Cantropia where everyone lives happily ever after.. :mrgreen:

If so, what would it be like? :?

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