Canes and walking sticks

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

Moderators: Public Relations Department, Players Department, Programming Department, Game Mechanics (RD)

User avatar
JJ
Posts: 416
Joined: Tue Jul 15, 2003 11:42 am
Location: Dragoslavia >:P

Canes and walking sticks

Postby JJ » Wed Jan 21, 2004 2:30 am

something i think would be cool for the old people in cantr would be canes and walking sticks!! :D would be cool if people as they aged needed one to walk around with. could you just imagine seeing some old guy walking around with some stick and hitting people like some crazy old coot.... :shock: just think about the possiblitys of old people weapons hehehehe :lol:
"I think I am wearing a raccoon instead of a fur loin cloth!" O_O poor raccoon....
User avatar
Ecilope
Posts: 144
Joined: Thu Dec 11, 2003 3:06 am
Location: Oregon, USA
Contact:

Postby Ecilope » Wed Jan 21, 2004 3:51 am

I like the idea of walking sticks for everyone. It could make travelling over rough terrain take less time, because you have that support.
- Becky
Players Department
Resource Department
User avatar
The Hunter
Posts: 1470
Joined: Sat Aug 16, 2003 12:59 pm
Location: In my cave, making bombs.
Contact:

Postby The Hunter » Wed Jan 21, 2004 2:58 pm

Yep. Like the most primitive "vehicle" making travelling speed 5% faster. :D
Life is fun. Play naked with Psycho-Pixie.

"Our enemies are resourceful and innovative".
"and so are we..."
They never stop thinking about new ways to harm our country and people"
"and neither do we"
~G.W Bush
User avatar
Spider
Posts: 923
Joined: Thu Dec 04, 2003 8:15 am
Location: Cali

Postby Spider » Thu Jan 22, 2004 5:38 am

I'm gonna use my best skill right now.......I have just noticed that hours have changed in a weird way, now it takes 2 hours in game time to switch another hour, whats up with that?......
I was not intoxicated while I wrote this.
rklenseth
Posts: 4736
Joined: Fri Aug 22, 2003 12:46 am

Postby rklenseth » Thu Jan 22, 2004 4:28 pm

Spider wrote:I'm gonna use my best skill right now.......I have just noticed that hours have changed in a weird way, now it takes 2 hours in game time to switch another hour, whats up with that?......


I don't understand what you are talking about here. 1 turn is suppose to be a days and in each turn there are 8 parts (which has since been called a Cantr Hour). Each part is 180 minutes long. After each part, traveling, projects etc... progress.

What do you mean that it is taking two hours to switch to another hour? I don't quite understand. Could you explain further, please?
west
Posts: 4649
Joined: Mon Aug 25, 2003 5:23 pm

Postby west » Thu Jan 22, 2004 5:25 pm

what he means is that the turnover from hour to hour, during which projects update, traveling happens, etc., which used to take a few minutes, now takes upwards of 2 hours. I've noticed it too.
I'm not dead; I'm dormant.
User avatar
Spider
Posts: 923
Joined: Thu Dec 04, 2003 8:15 am
Location: Cali

Postby Spider » Fri Jan 23, 2004 12:42 am

Well, hours aren't moving, oh well, looks like i'm going to die.....my character i mean.
I was not intoxicated while I wrote this.

Return to “Suggestions”

Who is online

Users browsing this forum: No registered users and 1 guest