Can we make it so you can see where people are already being dragged, if you try to drag them yourself? now it's just,
"you cannot drag as this person is already being dragged by Blah McBlah" Or something along those lines.
Can we have it so we can know the location too? i mean, its somethnig you'd be able to see IRL, and you can see it if the drag is successful, so why not in the error too?
You cannot drag...
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- Crosshair
- Posts: 1255
- Joined: Sat Feb 05, 2005 9:05 pm
- Location: Brighton, UK.
You cannot drag...
[url=http://dragcave.net/view/tvkg][img]http://dragcave.net/image/tvkg.gif[/img][/url]
[url=http://dragcave.net/view/RgKP][img]http://dragcave.net/image/RgKP.gif[/img][/url]
[url=http://dragcave.net/view/RgKP][img]http://dragcave.net/image/RgKP.gif[/img][/url]
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tiddy ogg
- Posts: 1402
- Joined: Sun Oct 02, 2005 8:53 pm
- Location: Southampton, England
- Contact:
- N-Aldwitch
- Posts: 1771
- Joined: Thu Mar 16, 2006 1:48 am
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Oooh no touch! No touch!!
Don't go there!! XD I love it the way dragging is.
That was aimed at Tiddy ogg.
At crosshair, however, I am.. for it. It truly doesn't effect gameplay, just bridges a gap for players from two or three links.
Don't go there!! XD I love it the way dragging is.
That was aimed at Tiddy ogg.
At crosshair, however, I am.. for it. It truly doesn't effect gameplay, just bridges a gap for players from two or three links.
Nakranoth's "evil" character says:
"Thief! That's terrible! *shakes his head* That would hurt people's feeling if I did that."
http://www.sylorn.com - Free MMORPG in development.. need help.
"Thief! That's terrible! *shakes his head* That would hurt people's feeling if I did that."
http://www.sylorn.com - Free MMORPG in development.. need help.
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