Cantr II FAQ

Forum for general requests for support for players. Both staff members and veteran players can help new players with problems they encounter. No chatting in this forum, please.

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Solfius
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Postby Solfius » Wed May 11, 2005 4:38 pm

I think within a day is reasonable
andei
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Postby andei » Wed Jul 12, 2006 4:39 am

where do i get the raw materials (ie. leather, steel, wood, and the likes)
to start on a project?

help please
Talapus
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Location: Montana

Postby Talapus » Wed Jul 12, 2006 4:48 am

The Wiki will tell you these things, as well as everything else manufacturing related. There is a link to the Wiki on the Cantr front page, or you can follow this link:

http://www.cantr.net/mwiki/index.php/Main_Page
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Marian
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Postby Marian » Wed Jul 12, 2006 4:48 am

Well, wood is the only one on that list that's actually a raw material, and you would get that from a forest, naturally.

Leather and steel and lots of other products in Cantr are made from a combination of resources and machines. (Leather is made from hide and salt put in a curing tub, for instance...but your chars should probably be more worried about food and basic tools right now.)

I suggest spending some time reading the wiki, and a 'Hi, I'm new!" thread in the General Discussion forum might get you a little more general help, since not everyone bothers reading Support.
andei
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Postby andei » Fri Jul 14, 2006 2:53 am

food is okay now. i am already farming. but farming everyday is kinda boring so i might do something else.

thanks anyway :D
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Marian
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Postby Marian » Fri Jul 14, 2006 3:03 am

You can usually spend one or two days farming and then have enough food for a couple of weeks. So after that you might look into what kinds of things that can be made out of animal products, since in most towns there's plenty of them lying around. (bone knife is a must, and there's also a lot of clothes that can be made out of hide now.)

After that, maybe just try to make some friends, or look at some of the other resources in your town for something that might be more tradeable than carrots or potatoes or whatever. I really can't give you any specific advice after that, since it depends on your characters goals and personality adn where they spawned.
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BarbaricAvatar
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Postby BarbaricAvatar » Sun Aug 20, 2006 11:01 am

Is it possible to have more than one lock on a building/vehicle?
Kinda like double-padlocking a door.
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SekoETC
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Postby SekoETC » Sun Aug 20, 2006 11:44 am

No.
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N-Aldwitch
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Postby N-Aldwitch » Sun Aug 20, 2006 2:43 pm

Someone should suggest it- but only suggest it for a double padlock rather than as many as you want.

Because, it would be safer/easier/better to lock up people with crowbars. Oh, and ever heard of efficient castle defence? :D :D
Nakranoth's "evil" character says:
"Thief! That's terrible! *shakes his head* That would hurt people's feeling if I did that."


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Hodoo
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Postby Hodoo » Sat Oct 31, 2009 2:10 am

How do you poke animals and slap people? That's something I wanna know, it'd be fun! 8) :lol:
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Dudel
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Joined: Wed Oct 01, 2008 5:21 am

Postby Dudel » Sat Oct 31, 2009 2:45 am

Hodoo wrote:How do you poke animals and slap people? That's something I wanna know, it'd be fun! 8) :lol:


Hit with with bare fists for 0 percent.
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Achilles
Posts: 39
Joined: Thu Jul 10, 2008 10:04 am

How's this possible?

Postby Achilles » Sat Oct 31, 2009 10:14 pm

I have two small questions, which really puzzle me right now...

1) How can a dinghy board a longboat, when this longboat is sailing at full speed and never stopped, when everybody knows that the speed of a dinghy is lower than the longboat? Oh... and this dinghy is not rigged.

2) How is it possible to be dragged into the dinghy and not being able to control it, just like the one who dragged is doing?

I really would like some explanation for this. Thank you.
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Ice-Man
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Location: Here and there

Postby Ice-Man » Sat Oct 31, 2009 11:22 pm

ad 1) When ships are close together (not "on top") they can dock in no time

ad 2) Seems like a kind of bug to me.
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