Piracy
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- Nixit
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Schme
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Schme
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Solfius wrote:I disagree Surly.
Getting aboard ships is very easy, in fact in many cases stealing them is easy as well. You climb on the deck, untie the lines holding it ashore, then off you go (assuming it has sails, if it has an egine not so easy)
So in that way boat locks don't make a lot of sense, except real boats have cabins and an open deck so that's the only way to secure a cantr boat, but I feel it does make sense to be able to board if a boat simply sails up next to you.
You put it perfectly.
"One death is a tragedy, a million is just statistics."
Joseph Stalin
Joseph Stalin
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Schme
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- Nixit
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schme wrote:Nixit wrote:Really. I don't know what the benefit of swearing is anyway...
It's a good way to express yourself.
Of course, when one curses constantly, it becomes a crutch, and makes you look like an idiot.
Uh huh...
Just because you're older, smarter, stronger, more talented... doesn't mean you're BETTER.
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Schme
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Nixit wrote:schme wrote:Nixit wrote:Really. I don't know what the benefit of swearing is anyway...
It's a good way to express yourself.
Of course, when one curses constantly, it becomes a crutch, and makes you look like an idiot.
Uh huh...
I see you agree with me, Nixit.
Nixit, man, sometimes it is appropriate to use a curse word to exepress your feelings.
I'm sure you can think of a good time.
Here's an example.
One day, I was walking down the street, past a nightclub, and two men happened to be in a bit of a brawl outside.
One man broke a beer bottle and stabbed the other man, presumably leaving a good deal of glass shards in his arm.
The man fell back and yelled out a string of exepletives at the other man.
Now, do you think it makes more sense for him to say that stream of exepletives, or should he have said
"Sir, I believe you are an offish, rude and overly violent person, and I do not perticularly like you. It is my sincere hope that some sort of harm befalls you, as I must say I do not really care terribly about your well being. Let it also be know that, because of your actions here tonight, namely defeating me in combat, I will assemble a group of my friends and criminaly inclined aquintances, and we will, together, acting as one unit, take revenge on you for said victory against me. Let it be know, to whom it may concern, that this revenge will involve a great deal of unpleasant violence against you, and you will be seriously harmed by me and the previously stated group. I am confident that we will be succesfull in our attempts. I assure you, I will put an end to your life, with the devinity, devinities, devine force, devine fortune or supernatural spiritualy related being of your choice as my witness."
Is that would you would say, Nexit? I would truly like to see that.
I mean, really man, think about it.
"One death is a tragedy, a million is just statistics."
Joseph Stalin
Joseph Stalin
- Nixit
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Alright, yes, I see your point, but does it apply here? And the many times you have used it on the forums?
I dunno...
Nick wrote:schme wrote:I'm afraid I've never heard of Northumberia. But one incident does not change the whole thing.
How many pirates have been hung, only to have more to come and take there place?
The same goes with drug dealers, smugglers, spring factory owners. There's money to be made, there willing to take the risk.
Just thought I'd say that.
You are indeed very right. The viking piracy only started (for the most part) after the collaspe. But that does not change the fact that there were pirates, and that those pirates fucked people up.
For the third time! No swearing!
I dunno...
Just because you're older, smarter, stronger, more talented... doesn't mean you're BETTER.
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Schme
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- Nixit
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Schme
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Nexit, you implied that I was foolish for thinking that swearing is EVER a good way to convey emotion or exepression.
You then, after my argument, admited that , in some circumstances, it is.
I never said it was apropriate in this place. Your twisting things around now.
You then, after my argument, admited that , in some circumstances, it is.
I never said it was apropriate in this place. Your twisting things around now.
"One death is a tragedy, a million is just statistics."
Joseph Stalin
Joseph Stalin
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The Industriallist wrote:One lone pirate on a longboat cannot hold 4 well armed sailors on a galleon at his mercy. He can, if they foul up badly, steal as much of their deck cargo as he can carry off (though I believe a well equipped galleon would have a retaliatory ability...)
Is fouling up badly allowing an unidentified dot on the map to get close enough to begin docking?
If he succeeds in docking and tries a fight, they break open his lock and beat him to a pulp. If you're on a galleon you can't claim to be 'well armed' without a crowbar.
Very well, let me rephrase: 4 poorly armed men on a galleon should not be held at the mercy of a poorly armed man on a longboat.
If he tries to use the repeated hit and run that terrorizes coastlines...the galleon is several times faster, I believe. Once he undocks to rest for his next strike, they take off over the horizon.
Ah, but wasn't it said somewhere before that due to game mechanics, the longboat will undock and immediately end up where it was when it first docked... so, what if a longboat were to dock on a galleon, and leech off of it like a barnacle. No response for days, weeks. The galleon crew can't pry it off without a crowbar, and decide to continue on their sea voyage. When the thief deems them far enough away from where he docked with them, he can go on board, steal everything not nailed down, and undock... instantly transporting himself a weeks travel backwards. Should that be allowed? I should hope not.
The really properly armed galleon, of course, carries (at least) an interceptor. Assuming certain people in-game are correct (I don't know for sure) you can dock a dinghy with a longboat. So as soon as the LB cuts loose, you toss the combat dinghy over the side right on top of him...now he's outnumbered by boarders, who can cut and run back to the mothership if things go badly awry.
I'm not sure if that's the case. But it's worth a try. It's a lot of wasted time and energy though, to build one only to find out it can't dock with the longboat afterall...
I actually think I prefer the complexities of current-era sea war (if it ever happens) to the suggested upgrades. Though I can understand arguing for something more realistic.
Realistic sits better with me. Although I do understand where you're coming from.
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The Industriallist
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Avatar of Meisora wrote:The Industriallist wrote:One lone pirate on a longboat cannot hold 4 well armed sailors on a galleon at his mercy. He can, if they foul up badly, steal as much of their deck cargo as he can carry off (though I believe a well equipped galleon would have a retaliatory ability...)
Is fouling up badly allowing an unidentified dot on the map to get close enough to begin docking?
Yeah, that is what I meant. Well, a bit more than that, actually. The black dot has to be very, very close to actually dock. If you start docking with a moving ship, you stop the next hour. Before or after moving no-one's been willing to tell me.
If that were changed, you'd still have to let a much slower ship catch you...which, if pirates are an issue, you should know better than.
Avatar of Meisora wrote:The Industriallist wrote:If he succeeds in docking and tries a fight, they break open his lock and beat him to a pulp. If you're on a galleon you can't claim to be 'well armed' without a crowbar.
Very well, let me rephrase: 4 poorly armed men on a galleon should not be held at the mercy of a poorly armed man on a longboat.
Why not? One poorly armed man in a longboat can terrorize an entire poorly armed town with no problems. Using the same definitions of poorly armed, he just has to dock and hit and run from the boat...all they can do is run or hide. He doesn't even have to leave shore.
If I'd think that ought to worry you more than the fate of the galleon crew with no crowbar.
Avatar of Meisora wrote:The Industriallist wrote:If he tries to use the repeated hit and run that terrorizes coastlines...the galleon is several times faster, I believe. Once he undocks to rest for his next strike, they take off over the horizon.
Ah, but wasn't it said somewhere before that due to game mechanics, the longboat will undock and immediately end up where it was when it first docked... so, what if a longboat were to dock on a galleon, and leech off of it like a barnacle. No response for days, weeks. The galleon crew can't pry it off without a crowbar, and decide to continue on their sea voyage. When the thief deems them far enough away from where he docked with them, he can go on board, steal everything not nailed down, and undock... instantly transporting himself a weeks travel backwards. Should that be allowed? I should hope not.
All I've heard is that that happened once. I'm assuming it's a bug until I hear otherwise.
Avatar of Meisora wrote:The Industriallist wrote:The really properly armed galleon, of course, carries (at least) an interceptor. Assuming certain people in-game are correct (I don't know for sure) you can dock a dinghy with a longboat. So as soon as the LB cuts loose, you toss the combat dinghy over the side right on top of him...now he's outnumbered by boarders, who can cut and run back to the mothership if things go badly awry.
I'm not sure if that's the case. But it's worth a try. It's a lot of wasted time and energy though, to build one only to find out it can't dock with the longboat afterall...
That's the price of research. You could still use it as a landing-craft, as some people have been planning.
I will grant that it's a bother not knowing.
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