Well, I should, as I suggested it some tome ago.
My counter-counter-arguments:
Individual animals:
In RL, wild animals are hardly recognizable. Only naturists do that, and they have mistakes usually.
In the other hand, domesticated animals are identifiable (at least, by its owners).
I think it could be possible and reasonable to have both abstractions in play:
Wild animals unidentifiable.
Tamed animals inidividualized, allowing dynamic naming.
Instantly fun:
Please, forgive me, but... do you reaally get fun when hunting in Cantr?
O_O
Everyday it's the same! Yo push the animals button, the the select-all checkbox, and the attack button. WOW! IT'S FUNNY!
¬¬
Using a hunting project, with a duration of 8 turns (24 hours), the result would be the same that using instantly hunting, with one day of lag. Being Cantr a slow-paced game, I think it is not a problem.
And we have instantly actions: chating, fighting, driving a vehicle (to undock or to leave a place is instantly), stealing and running away... is it really a reason to veto this suggestion? just that you like to get the result instantly?
Let's play GTA
Worsen Cantrians life:
If the hunting project is well tunned, the average meat/bones/hide/shells production could be the same as currently. This is not the problem anyways.
