Pottery (probably again)
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AngelSpice
- Posts: 475
- Joined: Sun Dec 12, 2004 5:28 am
- yossarian_lives
- Posts: 13
- Joined: Sat May 06, 2006 7:54 am
- Location: Brisbane, Australia
Hello I would just like to contribute to this suggestion to keep it moving along.
As for the production of clay vessels of all kinds: it should be possible to have a project which requires sand for a glaze. Glazed pots or other clay pottery products could also be glazed with, or after being painted by, various metal oxides for colour. These could come from a small quantity of the metals I guess. Currently there is iron for red, copper for blue or green? Well I’m sure there are probably also other metals in the game whose oxides could be used.
My small aside aside, I guess some issues to discuss relating to the pottery debate would be:
Is it worth having decorative pottery objects in the game?
What colours the metals (or their oxides) would produce?
Is a sand glaze a good idea or required?
(I recall from earlier in this thread that a lot of discussion has gone into amphoras for storage while these are a good idea maybe also) clay cooking pots? I guess the form and function of these items would have to be discussed.
Is it possible to (or is there already) have a random component of item decay (with pottery and weapons mainly in mind) (especially if the item in question is being used) as this would nicely simulate accidental breakages and assist whatever pottery industry the adding of useful clay vessels could (wishes) produce.
Is it better to have the process of pot production broken down in to the forming of the pots and then the firing or have this as one process with the finished pots as outputs? This would provide opportunities for the division of labour but creates extra objects.
A pot made by hand? There could be a pot than can be made by hand (without one of the aforementioned potting machines) this should have some reduced functionality or strength.
Well I would gladly appreciate feedback to my post on this issue.
Nathan
As for the production of clay vessels of all kinds: it should be possible to have a project which requires sand for a glaze. Glazed pots or other clay pottery products could also be glazed with, or after being painted by, various metal oxides for colour. These could come from a small quantity of the metals I guess. Currently there is iron for red, copper for blue or green? Well I’m sure there are probably also other metals in the game whose oxides could be used.
My small aside aside, I guess some issues to discuss relating to the pottery debate would be:
Is it worth having decorative pottery objects in the game?
What colours the metals (or their oxides) would produce?
Is a sand glaze a good idea or required?
(I recall from earlier in this thread that a lot of discussion has gone into amphoras for storage while these are a good idea maybe also) clay cooking pots? I guess the form and function of these items would have to be discussed.
Is it possible to (or is there already) have a random component of item decay (with pottery and weapons mainly in mind) (especially if the item in question is being used) as this would nicely simulate accidental breakages and assist whatever pottery industry the adding of useful clay vessels could (wishes) produce.
Is it better to have the process of pot production broken down in to the forming of the pots and then the firing or have this as one process with the finished pots as outputs? This would provide opportunities for the division of labour but creates extra objects.
A pot made by hand? There could be a pot than can be made by hand (without one of the aforementioned potting machines) this should have some reduced functionality or strength.
Well I would gladly appreciate feedback to my post on this issue.
Nathan
Never mind the bollocks, here's The House of Representatives.
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AngelSpice
- Posts: 475
- Joined: Sun Dec 12, 2004 5:28 am
- Marian
- Posts: 3190
- Joined: Thu Dec 15, 2005 12:16 am
Can cobalt be used for a glaze?
Anytway I remember bumping this awhile back, and I still think it' s a good idea. Even if you can't have decorative pots, ordinary clay ones to cook in would be nice. You'd have to fire them in a kiln, (or a firepit would probably work for the smaller ones, I've seen it done like that) and you should be able to make them by hand (coil method) even though a potter's wheel would speed things up.
Once everyone wises up and listens to the Sociologist (he is so awesome! I want an autograph!
) and the repair system gets revamped, glazing a pot should make it last longer, but burnishing should be possible too for people who don't have kilns. (it just takes longer)
Anytway I remember bumping this awhile back, and I still think it' s a good idea. Even if you can't have decorative pots, ordinary clay ones to cook in would be nice. You'd have to fire them in a kiln, (or a firepit would probably work for the smaller ones, I've seen it done like that) and you should be able to make them by hand (coil method) even though a potter's wheel would speed things up.
Once everyone wises up and listens to the Sociologist (he is so awesome! I want an autograph!
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