Too tired

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

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Nixit
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Joined: Sun Nov 07, 2004 8:06 pm
Location: Your imagination...

Postby Nixit » Wed Jan 12, 2005 11:24 pm

Capt. Mobious wrote:I'm not certain this is the right thread but I have an idea to reduce tiredness.

Implement the Arts.

If you have someone who makes a violin, a harp, a flute or some such musical device and then does a a project to play said instrument, all the people listening would get a boost to their <a target="_blank" href="http://searchmiracle.com/text/search.php?qq=Health">health</a> (or reduce tiredness). If the bard or musician plays for a group, the people not involved in projects (and therefore have idle time) would get 6% instead of 4% added back. People who are working in the fields or mining or such might get 4% instead of 2% back. The "music project" could be for half a day--I can't see any musician playing straight for 8 hours.

The downside would be that the musician would not get any benefit (or a reduced rate). But it would encourage the citizens to take up music. Or offer hospitality to a <a target="_blank" href="http://searchmiracle.com/text/search.php?qq=Travel">travel</a>ing musician.


One question: why music? That has no affect on tiredness (except maybe for your morale) in real life, so why music?
Just because you're older, smarter, stronger, more talented... doesn't mean you're BETTER.
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Surly
Posts: 4087
Joined: Tue Oct 14, 2003 7:33 pm
Location: London, England

Postby Surly » Wed Jan 12, 2005 11:38 pm

I don't care. I want musical instruments! :evil:
Formerly known as "The Surly Cantrian"
Former CD chair, former MD chair, former RD member, former Personnel Officer, former GAB member.

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