Skill enhancing substances?

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

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Chris
Posts: 856
Joined: Sat May 05, 2007 1:03 pm

Postby Chris » Thu Apr 10, 2008 4:45 am

I am guessing that tea and coffee reduce tiredness. Could we get a Wiki update? Thanks.
Rossato
Posts: 519
Joined: Sun May 06, 2007 2:10 pm

Postby Rossato » Thu Apr 10, 2008 6:13 am

I could do it, but I don't how to calculate the amount coffee and tea reduces tiredness based on their "Energy" atribute, and if the template box has a tiredness field.

But yes, coffee and tea reduce tiredness, and so do some healing liquids. The best is healing liquid (j), if I'm not wrong.
Não vai dar tempo!!
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Cdls
Posts: 4204
Joined: Sat May 14, 2005 7:09 pm

Postby Cdls » Thu Apr 10, 2008 7:14 am

Damn N-Aldwitch, that is a great idea, but I doubt it would be implemented :(
I think Cantr really needs something like this though, it would certainly be fun to RP a cracked out char :)

*You see a man in his thirties twitching uncontrollably*
Rossato
Posts: 519
Joined: Sun May 06, 2007 2:10 pm

Postby Rossato » Thu Apr 10, 2008 10:50 pm

One important thing to do: make you eat tiredness-reducing foods ONLY if you don't have an only-nourishing food, just like healing foods.
Não vai dar tempo!!
fallenval
Posts: 40
Joined: Sun Feb 03, 2008 8:41 pm

Postby fallenval » Sun Jun 08, 2008 4:26 pm

I think Alchohol should have some realistic side effects. Uncontrolled speach/actions would be amazing and cause many towns to outlaw it.
Someone said something about the Mafia, most gangs in America were started or helped out alot by prohibition. Either way I would like to see alcohol outlawed in alot of places just so I could smuggle it in :lol:
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