Tiredness

General out-of-character discussion among players of Cantr II.

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Peanut
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Tiredness

Postby Peanut » Fri Apr 08, 2005 12:45 pm

Has anyone noticed anything different about it?
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Dee
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Postby Dee » Fri Apr 08, 2005 12:57 pm

Not me :)
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Peanut
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Postby Peanut » Fri Apr 08, 2005 12:59 pm

Hmm...
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Dee
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Postby Dee » Fri Apr 08, 2005 1:01 pm

What's on your mind?
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Peanut
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Postby Peanut » Fri Apr 08, 2005 1:02 pm

Huh?
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Dee
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Postby Dee » Fri Apr 08, 2005 1:04 pm

What did you notice?
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Peanut
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Postby Peanut » Fri Apr 08, 2005 1:07 pm

All my chars have a reduced tiredness.
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Dee
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Postby Dee » Fri Apr 08, 2005 1:10 pm

Good for them :roll:
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Peanut
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Postby Peanut » Fri Apr 08, 2005 1:14 pm

:?
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Dee
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Postby Dee » Fri Apr 08, 2005 1:21 pm

Hehehe I was just teasing you :P
Pieter de Groote
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Location: near the door

Postby Pieter de Groote » Fri Apr 08, 2005 1:43 pm

Yes, it's improved A LOT.
Now it's useful to have tools like an asparagus harvesting knife.
Bear
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Location: Sweden

Postby Bear » Fri Apr 08, 2005 2:33 pm

and we don't need the cots any more it seems..which is sad
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TatteredShoeLace
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Postby TatteredShoeLace » Fri Apr 08, 2005 2:59 pm

Yeah, it seems that tiredness is mostly from weapon-use now, my resource gatherers are all doing well.
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Surly
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Location: London, England

Postby Surly » Fri Apr 08, 2005 4:17 pm

I always thought tiredness should really be accumulated much more for weapon-use and dragging than from projects. So if this is true, I think it is great. If it isn't, then I'm coming after someone with my sabre...
Formerly known as "The Surly Cantrian"
Former CD chair, former MD chair, former RD member, former Personnel Officer, former GAB member.
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TatteredShoeLace
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Postby TatteredShoeLace » Fri Apr 08, 2005 4:27 pm

I like it, and I agree with Surly. I'll get alot more tired doing something vigorous quickly than slowly working all day on something.

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