Happy birthday, corpse!

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Greek
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Re: Happy birthday, corpse!

Postby Greek » Wed Sep 02, 2015 1:12 pm

*Wiro wrote:Has anyone else ever noticed corpses going up in age? I'm looking at the corpse of what was clearly a woman in her twenties.

Do you think it's important enough to be fixed?
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Slowness_Incarnate
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Re: Happy birthday, corpse!

Postby Slowness_Incarnate » Wed Sep 02, 2015 2:39 pm

No its kind of hilarious actually. :D
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Kyriel
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Re: Happy birthday, corpse!

Postby Kyriel » Wed Sep 02, 2015 3:01 pm

I think the real issue is that there's no way to tell how old a corpse is beyond "fresh" and "slightly less fresh". A body could have died 2 years ago or 200 years ago.
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sanchez
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Re: Happy birthday, corpse!

Postby sanchez » Wed Sep 02, 2015 3:32 pm

Do corpses in burial projects last forever? At what age do corpses turn to dust if not buried?
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Kyriel
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Re: Happy birthday, corpse!

Postby Kyriel » Wed Sep 02, 2015 3:49 pm

Corpses don't turn to dust at all.
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*Wiro
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Re: Happy birthday, corpse!

Postby *Wiro » Wed Sep 02, 2015 3:53 pm

They do eventually crumble away, but for some reason they can't be picked up even when they weigh less than 15 kilograms.
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Kyriel
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Re: Happy birthday, corpse!

Postby Kyriel » Wed Sep 02, 2015 3:56 pm

Really? I could have sworn I've seen some corpses I know had to be really, really old. Maybe they were just in burial projects.
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*Wiro
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Re: Happy birthday, corpse!

Postby *Wiro » Wed Sep 02, 2015 3:58 pm

It's an assumption based on the fact that they decay. Slowly. They don't decay in containers though (sarcophagi). I'm sure it's been discussed before so the real answer is out there somewhere.
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sanchez
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Re: Happy birthday, corpse!

Postby sanchez » Wed Sep 02, 2015 4:21 pm

They do vanish eventually, if not in containers. Unless something's been changed recently...

This is the reason sarcophagi were introduced iirc. And dragging from outside rooms and vehicles, too. It does sort of suck to find your loved one, protected in a locked room, no longer visible. But as far as being able to enter a location previously blocked by bodies, it's useful.
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Kyriel
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Re: Happy birthday, corpse!

Postby Kyriel » Wed Sep 02, 2015 4:38 pm

I don't know, I find it kind of creepy that people keep bodies around like that. I would think that hanging around with a decaying corpse would be moreso.
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Snowdrop
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Re: Happy birthday, corpse!

Postby Snowdrop » Wed Sep 02, 2015 6:08 pm

I recently noticed a deceased body had vanished. I'm not entirely sure how old it was, but I was a little disappointed my character hadn't got around to putting the body to rest properly before it happened...

Greek wrote:
*Wiro wrote:Has anyone else ever noticed corpses going up in age? I'm looking at the corpse of what was clearly a woman in her twenties.

Do you think it's important enough to be fixed?

I like being able to see them age :lol:

Kyriel wrote:I think the real issue is that there's no way to tell how old a corpse is beyond "fresh" and "slightly less fresh".

Yup. It would be nice to see the approx time of death for a bit longer than just the first year.
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Friar Briar
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Re: Happy birthday, corpse!

Postby Friar Briar » Wed Sep 02, 2015 8:51 pm

*Wiro wrote:They do eventually crumble away.

Awww, really??... :cry:

One of my characters collects corpses as a hobby. She keeps them in labeled brining barrels and everything. :mrgreen:
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*Wiro
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Re: Happy birthday, corpse!

Postby *Wiro » Wed Sep 02, 2015 8:56 pm

viewtopic.php?f=90&t=27097

The above links to the lockable/portable container thread. It includes coffins that might interest some of you corpse enthusiasts.
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hyrle
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Re: Happy birthday, corpse!

Postby hyrle » Wed Sep 02, 2015 9:24 pm

The ones I was mentioning on my earlier post were burial projects... that's how I knew they were put into the ground between 1000 and 1200.

As for unburied corpses, they disappear after a time. I'm not sure about the exact timing, though. It seems to be around 400 days, maybe longer.

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