SumBum wrote:If I recall, some of the logic behind making things take awhile to disassemble (machines in particular) was to slow down people from destroying an entire town while its residents were out on a trade run. I could be wrong on that but I know there was some concern about scavengers being able to tear things down too quickly.
Oh, I get the machines, that's fine. It's just pointless that something like wooden shields take so long compared to repairing them, when the main reason for wanting to take them apart is to rid the world of them because you've amassed so many that they won't all get used...
computaertist wrote:I know realism is a very poor argument, but imagine finding a tool in real life that would take you one whole hour, or even worse a whole 8th of a day, to make look brand new, and suddenly your complaint here makes no sense to me. Maybe I'm misunderstanding the sentence?
Now from the game-play angle, forgetting how things work in real life, why would you want it to take more than an hour or two to get your tools back brand new?
Yeah...you definitely misunderstood.

My issue is with the way, for example, a shovel will go from looking 'brand new' to just 'new' when all it needs is a couple of hours repair - if that - which is kind of pointless to do. Meanwhile, there are other things that can still look 'brand new' when they need a full day or more of repair...