Postby SekoETC » Sun Mar 01, 2015 7:00 pm
Cantr can be depressing sometimes. I hate it when good people die, or if they fall asleep and won't die, that's even worse because you can't get closure, you just have to choose if you keep feeding them or not. In the past there have been cases where people had their character fell asleep without saying anything OOC or IC, which left me thinking "am I so awful company that you can't even say goodbye" or "did something happen to this player, are they in a hospital in a coma?" I have an urge to keep moving my characters to meet new people, even the few that are with someone, because if there's only one person in a character's life that matters, that's a very fragile situation because what's going to happen when that one person dies?
Out of my current characters:
- five are traveling alone (although one is currently visiting a location that has people)
- one is traveling with someone whose player gave up on them, so technically she might as well be alone
- one is traveling with someone and his world would collapse if she died, yet they only talk once a day
- one is traveling with several people but only cares truly about one of them
- one is traveling with a woman - he couldn't survive without her, yet there's something awkward about their relationship
- one is in a large town and interacts with people daily but still feels lonely
- one is staying in an almost dead town and only cares about one person
- one lives alone with a guy who has been rather silent recently. If he died, she would probably go insane and be a hermit
- one lives in a small town but feels sort of awkward there; only staying because of one person, and the farm animals
- one lives in a medium sized town, and one person is pretty much her whole world. If he would die, she would be devastated
- one has never formed a strong emotional connection to anyone, so she finds it hard to understand why people are so sad when others die
When someone is traveling alone, it's far too difficult to find someone to travel with, especially if you have to trust them with the keys and take the risk of them stealing your ship and life savings.
Not-so-sad panda