Oasis wrote:there has to be a difference between walking and vehicle use, but one turn for cars, two for bikes, four for walking....something like that. Would make a world of difference in how boring the game can be, or not.
I agree..I don't think long travel times is helping the game much.
Ronja Rotschopf wrote:In my opinion killing is too easy in Cantr. And I'm not referring to game mechanics but to morality.
Characters get killed for insulting someone, for slapping someone, for taking stuff without asking, for using machines without asking, for not telling their name, for hunting and so on...
Often without a second chance, although they aren't always suicidal newspawns.
And those who kill such a character are never treated (at least I've never noticed it) as murderers but as heroes.
When my peacefully stuffcollecting character gets imprisoned and attacked by a town leader (his ingame reason was avarice) and everyone who travels through the town helps killing my character without asking, without any doubts that the killing is justified, I wonder what's wrong with the society in Cantr.
Thank you! I've been thinking the same thing for a long time.





