Flint
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tcw
- Posts: 3
- Joined: Sat Sep 12, 2009 2:00 pm
Flint
We could have a new resource of flint. Flint could be required for operating tools and objects that need fire (furnaces, fire pits, etcetera) and could also be used on your own bow-type weapon to increase damage using flaming arrows. One could also using flaming arrows to attempt to set wooden buildings on fire.
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tiddy ogg
- Posts: 1402
- Joined: Sun Oct 02, 2005 8:53 pm
- Location: Southampton, England
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I'm sure flaming arrows and other devices for arson have been suggested before.
As to the need for lighting fires to cook... this has to be a "no" as far as I'm concerned, unless it's universally available, in which case what's the point except to slow things down even more.
Flint tipped arrows, perhaps, to give greater damage, and also then steel tipped ones... but as arrows as such don't actually feature, except for the atl atl head, this too seems a doomed suggestion.
As to the need for lighting fires to cook... this has to be a "no" as far as I'm concerned, unless it's universally available, in which case what's the point except to slow things down even more.
Flint tipped arrows, perhaps, to give greater damage, and also then steel tipped ones... but as arrows as such don't actually feature, except for the atl atl head, this too seems a doomed suggestion.
- Marian
- Posts: 3190
- Joined: Thu Dec 15, 2005 12:16 am
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Snake_byte
- Posts: 2134
- Joined: Wed Apr 14, 2004 7:12 am
- Location: Quebec, Canada
As stone is abundant, and if flint were implemented, it could work. Make it so that as long as you are carrying a 1:1 ratio of stone to flint, then you can start a fire. This can allow for the RP of sale of tinderboxes as well *makes gestures like he's packing a box* put a bit wood along with it... Tah Dah!
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Illidan
- Posts: 301
- Joined: Wed Oct 22, 2008 10:51 pm
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Snake_byte
- Posts: 2134
- Joined: Wed Apr 14, 2004 7:12 am
- Location: Quebec, Canada
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