Mars wrote:4. We have a poll on polish forum. 75% polish forumers are not agree with "Overhearing whispers"!
It would help if you would quote + translate a few of their posts so we all know what their opinions are about it.
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Mars wrote:4. We have a poll on polish forum. 75% polish forumers are not agree with "Overhearing whispers"!
Piscator wrote:This change basically reduces the usability of a perfectly good feature (which could up to now be used to roleplay instances where other people simply couldn't listen or even see the characters, e.g. having a walk on the beach or in the woods) to satisfy the curiosity of people who feel left out.
Elm0 wrote:Lowering the chance to 0,1-0,5%, making whispers from ship inaudible on the land and vice versa...
Mars wrote:1. In Vlotryan we have ~175 characters, and more then 100 in central location.
Each whisper is heard from 2 persons!
GranAttacker wrote:put a location limit
Wiro* wrote:Why are you people against? It'd help if you'd say why, so the feature could be adjusted or changed to fit everyone's desires. :S If you just say "blehh this is dumb", no one will know why and then there won't be any changes made to it to fit YOUR needs.
playerslayer666 wrote:it can ruin kidnapping and piracy plots. which kills perfectly good RP scenarios. now if the feature worked so that if they were in their boat and everyone could not possibly hear them then maybe it wouldn't suck so bad, but i doubt it works that way and besides most conversations open up at random based on what's going on so that won't work out very well and passing notes, as some have already thought of, would only show that they have something to hide.
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