Overhearing whispers, your opinion

General out-of-character discussion among players of Cantr II.

Moderators: Public Relations Department, Players Department

Chance to overhear whispers...

...is good as it is.
37
27%
...should be higher than 2% per person.
26
19%
...should be lower in high-pop locations.
8
6%
...should be lower in general.
11
8%
...should not have been implemented at all.
55
40%
 
Total votes: 137
playerslayer666
Posts: 717
Joined: Thu May 01, 2008 4:27 pm

Postby playerslayer666 » Fri Jul 17, 2009 1:26 am

Ryaga wrote:Do you see people in public whispering private conversations to each other? When you go to a mall does everyone sit in a corner whispering to each other? No.

If they want privacy they go into a room or outside or something to talk.


this is based on the logic that just because it's realistic it should be implemented.....i can see where this is going. and Rebma sorry for the mistake. though i am no longer interested to look back at everything to figure out where you said you were for or against it.

i'm bored now. i'm gonna go eat and then go to the forum games. just because it's realistic doesn't mean it should be added. it's a game people, not a virtual reality. but whatever. not my problem. it was fun to debate this for a while but the idea that this is simply being added just cause it's realistic kills the topic for me. that's not a good enough reason to make a change.
User avatar
Caesar
Posts: 1328
Joined: Sun May 31, 2009 2:45 am
Location: The Netherlands, Europe, Earth, Sol, The Milkyway, Our Galaxy, Time & Space

Postby Caesar » Fri Jul 17, 2009 1:27 am

rconley wrote:
psychoticbirdy_09 wrote:yeah, see, i think that the whole "overhearing" thing is crap!! you should not be able to hear private conversations..people whisper for a reason!!!!!!!!


Agreed, this is one of the most ridiculous changes I have seen in this game yet.


*You think this is one of the most ridiculous changes you have yet seen in this game.

Personally I think it could add depth.

playerslayer666 wrote:
Ryaga wrote:Do you see people in public whispering private conversations to each other? When you go to a mall does everyone sit in a corner whispering to each other? No.

If they want privacy they go into a room or outside or something to talk.


this is based on the logic that just because it's realistic it should be implemented.....i can see where this is going. and Rebma sorry for the mistake. though i am no longer interested to look back at everything to figure out where you said you were for or against it.

i'm bored now. i'm gonna go eat and then go to the forum games. just because it's realistic doesn't mean it should be added. it's a game people, not a virtual reality. but whatever. not my problem. it was fun to debate this for a while but the idea that this is simply being added just cause it's realistic kills the topic for me. that's not a good enough reason to make a change.


Let us remove hunger!
Last edited by Caesar on Fri Jul 17, 2009 1:28 am, edited 1 time in total.
- Every person lost in war is two too many.
- Respect comes from two sides and must be earned. Nobody has the right to it because of a title, sex, age, race or birth.
- What doesn't kill you makes you stronger.
- I believe in True Love, do you?
User avatar
CN
Posts: 997
Joined: Fri Oct 17, 2008 11:45 pm
Location: Forum Games

Postby CN » Fri Jul 17, 2009 1:28 am

*Wiro wrote:I wasn't refering to Cantr. I was refering to the RL definition of whispering.


I've been perfectly able to have a whispered talk with someone, in public, without being overheard... No cupped hands needed or anything. If you're not being a total idiot and getting excited, there's no reason to be overheard.

For those bashing about the whispered conversations: how is this going to change any of that? There may be few who choose to find a more private location, but I doubt this will really stop anyone from whispering on and on for hours if they do it often. You're still going to see the same back and forth in your feed just that now you have a high chance of overhearing something. Like I said, doesn't change how irritating it is to see a character light up every two seconds, just means that one of those times, you may hear something AND, if they really are whispering back and forth nonstop, there's a good chance you may miss it completely.
Smellfungus
Posts: 164
Joined: Mon Jul 09, 2007 4:35 pm
Location: England

Postby Smellfungus » Fri Jul 17, 2009 1:30 am

CN wrote:
Smellfungus wrote:initial trial of a few weeks first, some fine tuning and another test if need be then permanent implementation or withdrawal.


I think a few weeks would be far too long. A couple of days, maybe, but anything over that would just be too irritating. I can tell you right now that a char of mine was overheard twice today, all its resulted in was the character who overheard it acting extremely out of character. So, that's what this function is doing, it's causing players to break out of character *shrugs*


Then they are bad players. Integrity should be paramount, that's what the Cardinal Rule intends to encourage. (I hope)

It takes a long time for all the ramifications of a change to be identified, good or ill. There's bound to be something that's been missed by all and I don't want to see any decision rushed or based (entirely*) on opinion especially when all the facts aren't in order.
Last edited by Smellfungus on Fri Jul 17, 2009 1:34 am, edited 1 time in total.
User avatar
*Wiro
Posts: 5855
Joined: Mon Sep 29, 2008 1:24 pm

Postby *Wiro » Fri Jul 17, 2009 1:30 am

You dont see a wall of useless text, you see a wall of text (which should still be fixed IMO) with the addition of the occassional overheard message allowing for more RP.
Read about my characters by following this link.
User avatar
CN
Posts: 997
Joined: Fri Oct 17, 2008 11:45 pm
Location: Forum Games

Postby CN » Fri Jul 17, 2009 1:32 am

Smellfungus wrote:
Then they are bad players. Integrity should be paramount, that's what the Cardinal Rule intends to encourage. (I hope)


I'm sure you are well aware that those do indeed exist in the Cantr world. Something like this could adversely alter the game for a lot of people.

Wiro, I stand by what I said. I honestly don't think this will have a huge impact on RP. I'm typically a supported of the things you bring up, but, in this case, I'm against this. I don't really see a good enough reason for its implementation and I know there are other who agree.
User avatar
Caesar
Posts: 1328
Joined: Sun May 31, 2009 2:45 am
Location: The Netherlands, Europe, Earth, Sol, The Milkyway, Our Galaxy, Time & Space

Postby Caesar » Fri Jul 17, 2009 1:36 am

If you think most players will just ignore it anyways.. And only some will use it to RP... What is the big deal?
- Every person lost in war is two too many.

- Respect comes from two sides and must be earned. Nobody has the right to it because of a title, sex, age, race or birth.

- What doesn't kill you makes you stronger.

- I believe in True Love, do you?
Smellfungus
Posts: 164
Joined: Mon Jul 09, 2007 4:35 pm
Location: England

Postby Smellfungus » Fri Jul 17, 2009 1:37 am

CN wrote:
Smellfungus wrote:
Then they are bad players. Integrity should be paramount, that's what the Cardinal Rule intends to encourage. (I hope)

I'm sure you are well aware that those do indeed exist in the Cantr world. Something like this could adversely alter the game for a lot of people.


Indeed I am, dammit. :( It bothers me greatly but I have too much faith in people to get things right. Hmm... I think that's probably the biggest drawback.
User avatar
*Wiro
Posts: 5855
Joined: Mon Sep 29, 2008 1:24 pm

Postby *Wiro » Fri Jul 17, 2009 1:37 am

CN wrote:Wiro, I stand by what I said. I honestly don't think this will have a huge impact on RP. I'm typically a supported of the things you bring up, but, in this case, I'm against this. I don't really see a good enough reason for its implementation and I know there are other who agree.


Well, I can't say for sure it *will*, I can only say that I think it will. That's why I think leaving it in the game for a few days to test it out is a good idea.
Read about my characters by following this link.
playerslayer666
Posts: 717
Joined: Thu May 01, 2008 4:27 pm

Postby playerslayer666 » Fri Jul 17, 2009 1:38 am

rconley wrote:
psychoticbirdy_09 wrote:yeah, see, i think that the whole "overhearing" thing is crap!! you should not be able to hear private conversations..people whisper for a reason!!!!!!!!


Agreed, this is one of the most ridiculous changes I have seen in this game yet.


and it's getting support too, which i actually find kinda funny.

if there is gonna be a trial period it has to be more than just two or three days. personally i give it one week just to see how often it happens.

the problem seems to be the lack of an eavesdrop function or a three way private conversation function.....seems like the problem is just more coding, which would take time, effort and knowledge.

instead of randomly hearing people i'd like to be able to sneak up on them but that would require stealth skill or something. that would be more acceptable.

( edited to fix a typo....ther are probably more too but idc )
Last edited by playerslayer666 on Fri Jul 17, 2009 1:42 am, edited 1 time in total.
User avatar
SekoETC
Posts: 15525
Joined: Wed May 05, 2004 11:07 am
Location: Finland
Contact:

Postby SekoETC » Fri Jul 17, 2009 1:39 am

It's just called whispering but the event message says talking so there's just some magical barrier preventing other people from hearing it. Now if it was possible for characters to wander to different corners of the location and actually be further away from each other then the chance of being overheard could depend on the distance, and people could actually go walk down the beach or in the forest or behind a house and not be heard, but Cantr locations are a one-dimensional spot, which means every character is equally close to each other.

A lot of people use whispers for things that are not exactly private, they are just directed to the person hearing them and others should have no interest in it. But for example if some people are discussing a trade in private, someone might want to pip in if they notice that the trader is offering a daily rate that's far too low.

And a lot of towns have a junk building for bones and such. If you want to plot about your secret army, you can go there. It annoys me greatly when some antisocial newspawns are whispering because I assume that they might be planning something criminal, but there's no way of listening to them. And if there was a particular eavesdropping feature, that would make it obvious you were suspecting something.

At least with my characters this hasn't affected my whispering at all. If something, I may have spoken more in public. If I want to have a secret conversation, I go to a building since I would have the feeling someone was listening even if it wasn't technically possible.
Not-so-sad panda
User avatar
CN
Posts: 997
Joined: Fri Oct 17, 2008 11:45 pm
Location: Forum Games

Postby CN » Fri Jul 17, 2009 1:39 am

Caesar wrote:If you think most players will just ignore it anyways.. And only some will use it to RP... What is the big deal?


It's a nuisance. I just don't see the point in even having it if people aren't even going to "play along".

While only few may take it and run with it, that many more are likely to take it and mess up everything. And I don't mean that someone might overhear a plot and tell on the plotters, I mean that we will have people breaking out of character just to save their hides or doing something equally idiotic. There's no need for such a thing to exist especially when it is completely illogical IG
Smellfungus
Posts: 164
Joined: Mon Jul 09, 2007 4:35 pm
Location: England

Postby Smellfungus » Fri Jul 17, 2009 1:41 am

Rebma19 wrote:
Smellfungus wrote:@Caesar: You hit the nail on the head.


@Whisper/Note passing haters: How about if whispered conversations were condensed so all you saw was "John and Taylor whispered 24 times" or similar? Dragged notes? Passed objects? Though I'm guessing that would take some serious programming.
That's what we were trying to get implemented before a few high and mightys implemented this one with barely any discussion.

EDIT: Not that I mind whispers at all. I don't.

:D Whoooo! Nice! That's something to look forward to. Good luck! What's the outcome likely to be? Yea or nay?
User avatar
Caesar
Posts: 1328
Joined: Sun May 31, 2009 2:45 am
Location: The Netherlands, Europe, Earth, Sol, The Milkyway, Our Galaxy, Time & Space

Postby Caesar » Fri Jul 17, 2009 1:43 am

CN wrote:
Caesar wrote:If you think most players will just ignore it anyways.. And only some will use it to RP... What is the big deal?


It's a nuisance. I just don't see the point in even having it if people aren't even going to "play along".

While only few may take it and run with it, that many more are likely to take it and mess up everything. And I don't mean that someone might overhear a plot and tell on the plotters, I mean that we will have people breaking out of character just to save their hides or doing something equally idiotic. There's no need for such a thing to exist especially when it is completely illogical IG


You are finally making sense to me.
But I am hungry and tired, so I am not able to think it all through now. I'll contribute a bit better after breakfast. (In about four hours.)
- Every person lost in war is two too many.

- Respect comes from two sides and must be earned. Nobody has the right to it because of a title, sex, age, race or birth.

- What doesn't kill you makes you stronger.

- I believe in True Love, do you?
User avatar
CN
Posts: 997
Joined: Fri Oct 17, 2008 11:45 pm
Location: Forum Games

Postby CN » Fri Jul 17, 2009 1:45 am

SekoETC wrote:
A lot of people use whispers for things that are not exactly private, they are just directed to the person hearing them and others should have no interest in it. But for example if some people are discussing a trade in private.


I do this as well. I often have whispered conversation with someone about random things mostly because I think a player would prefer to be able to just scroll past a bunch of one-lined notices on their screen than tons of paragraphs. Not to mention, it's kind of a courtesy thing. It's not only less annoying in that it's easier to scroll through, but also that conversation out loud stretch a page, something that can make page-loading times for certain users a lot slower. No reason for players to have to pay for that just cause their computer or internet connection can't handle it.

SekoETC wrote:And a lot of towns have a junk building for bones and such. If you want to plot about your secret army, you can go there.


Yeah, because it wouldn't be suspicious for a whole group of people to suddenly meet in a storage unit...

:roll:
SekoETC wrote:It annoys me greatly when some antisocial newspawns are whispering because I assume that they might be planning something criminal, but there's no way of listening to them. And if there was a particular eavesdropping feature, that would make it obvious you were suspecting something.


So this was implemented because you and some others may be paranoid about -possible- criminals, basically. I think the fact that you can't hear a possible criminal gives more of a chance for RP than overhearing. If you overhear someone planning to steal from the town, you lock em up, kill them, the end. If they go through with it, there's the chance of them escaping, of a chase, etc.

Return to “General Discussion”

Who is online

Users browsing this forum: No registered users and 1 guest