Head Decapitation
Moderators: Public Relations Department, Players Department, Programming Department, Game Mechanics (RD)
-
mikejacobs14
- Posts: 41
- Joined: Sat Mar 04, 2006 3:42 am
- Location: Australia/brisbane
Head Decapitation
I was just thinking bout how you cannot carry the body because it is too heavy, then why don't we have the option to sever the head and put it within the inventory, the head will be recognizable by anyone who met him before and yea. I was thinking of using decapitated heads as trophies or as a sign that you have killed that person so they don't doubt your word and you should have the option to display the head
- CantrFreak
- Posts: 1243
- Joined: Sun Nov 19, 2006 5:57 pm
-
15454
- Posts: 442
- Joined: Thu Dec 23, 2004 4:09 am
-
bobbogum
- Posts: 46
- Joined: Tue Oct 09, 2007 12:09 am
-
Gran
- Posts: 1720
- Joined: Mon Dec 04, 2006 5:53 am
- SekoETC
- Posts: 15526
- Joined: Wed May 05, 2004 11:07 am
- Location: Finland
- Contact:
- CantrFreak
- Posts: 1243
- Joined: Sun Nov 19, 2006 5:57 pm
- SekoETC
- Posts: 15526
- Joined: Wed May 05, 2004 11:07 am
- Location: Finland
- Contact:
- Piscator
- Administrator Emeritus
- Posts: 6843
- Joined: Sun Jul 02, 2006 4:06 pm
- Location: Known Space
Like "you see a decapitated female body, formerly in her twenties"? I'm not sure if it is necessary to leave a body. Just make it a short project like burying, yielding a head. The rest of the body would be buried sooner or later anyway so I guess we can skip that step.
Or are there people out there who would keep the body? Like, "Finally we got that bastard. Do you want the head or the tail?"
Or are there people out there who would keep the body? Like, "Finally we got that bastard. Do you want the head or the tail?"
Pretty in pink.
- SekoETC
- Posts: 15526
- Joined: Wed May 05, 2004 11:07 am
- Location: Finland
- Contact:
Well headless corpses would be good for scaring people, and also if there was a "headless corpse of a man in his twenties", that would carry a different message than just a regular un-mutilated corpse. Besides, you should be able to cut off the head while indoors and there you can't bury corpses. If you for example killed a criminal inside a prison but couldn't drag out the corpse and needed to prove others that the prisoner is dead, and couldn't open the door because other prisoners could get away and couldn't borrow the key to others because you're too paranoid, then it would be useful if you could cut off the head and take it outside. 
Not-so-sad panda
- Joshuamonkey
- Owner/GAB Chair/HR Chair/ProgD
- Posts: 4537
- Joined: Sun May 01, 2005 3:17 am
- Location: Quahaki, U. S. A.
- Contact:
I think you would just have to do some tweaking to the object dead bodies. Dead bodies already keep the dynamic names, so I think it could be programmed using the same code. It would just add more to the database though.
https://spiritualdata.org
http://doryiskom.myminicity.com/
"Don't be afraid to be different, but be as good as you can be." - James E. Faust
I'm a mystic, play the cello, and run.
http://doryiskom.myminicity.com/
"Don't be afraid to be different, but be as good as you can be." - James E. Faust
I'm a mystic, play the cello, and run.
- Chris
- Posts: 856
- Joined: Sat May 05, 2007 1:03 pm
Perhaps when someone dies, there should be a drop of meat, bones, dung, and hide. There would still be a corpse, but it would be much lighter than 60k. If you want to follow the gruesome feel of this thread, you could make some or all of the materials dropped identifiably human: human meat, human skin, etc. Then some people would make clothes out of human skin, cook and eat human meat, and so on.
- SekoETC
- Posts: 15526
- Joined: Wed May 05, 2004 11:07 am
- Location: Finland
- Contact:
- joo
- Posts: 5021
- Joined: Fri Jun 17, 2005 2:26 pm
- Location: London, UK
- Piscator
- Administrator Emeritus
- Posts: 6843
- Joined: Sun Jul 02, 2006 4:06 pm
- Location: Known Space
Who is online
Users browsing this forum: Google [Bot] and 1 guest

