Separate coin idea

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shapukas
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Separate coin idea

Postby shapukas » Sun Feb 03, 2008 10:22 am

I know that stockable coin idea was accepted, but still wasnt implemented. So i sugdest seperate as it is now, but with little difference. Coud it be easyer to implement diferent coin size insted of stocking them? I mean there coud be coins 5g, 10g 15g and maby 20g. In that case we coud manufacture coins with diferent value, but of the same metal. In that case we coud build economy based on money, not just on natural exchange.
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Doug R.
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Postby Doug R. » Sun Feb 03, 2008 6:38 pm

You already can make coins of different value, the key is to have a resource repository to back the currency.
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shapukas
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Postby shapukas » Mon Feb 04, 2008 8:30 am

You dont get it do you? Now you can make separate coins, but only of 10g each. I sugdest to make diferent weight. Its quite silly to have coins of tha same weight, same material, but different value. So i say, maby its more easyer to make coins of different weits, then make them stockable? as i said before there coud be coins of 5, 10, 15 and maby 20g. Then we coud make them of different value. Ofcours we coud make them different value and now, but it would be more nicer to have and different weight.
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Postby jexter » Mon Feb 04, 2008 10:40 am

Shapukas has there a point. Now if we want to have different value coins we need different materials (iron, bronze, gold, silver etc.) in this case it would be enough to have one material coins but in different value. A 5g iron coin will never be worth more than a 10g one. It is like making them automatic more valuable. Great! I like it!
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Postby Doug R. » Mon Feb 04, 2008 1:16 pm

shapukas wrote:You dont get it do you?


I do get it, I just think it's unnecessary. Why waste your metal making larger coins when you can print different denominations and back it with a useful resource?

Now if we want to have different value coins we need different materials


This is not true. You build separate presses, and label them as separate denominations.

The only reason coins would ever be used in the game is because their value is not linked to their weight. Making them heavier will only discourage their use.
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shapukas
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Postby shapukas » Mon Feb 04, 2008 1:40 pm

I dont think so. Look, if i make two coins on two diferent presses and stamp on one number 2, and on other number 5. Those two coins would be lets say made og nikel. So the value of coin in which is presed number 5 is greater then the one with number 2, but the size of them is the same. Lets take real life. Take some old coins made of silver. Coins of diferent value difers olso in diferent size. So maby it is more easyer to make diferent size, then make them stockable? Ofcours we coud pretend that those two coins are diferent size and dont care of their weight. So if its not gona be considered as accepted then say so. I wont bother again. :)

P.S. The main reason why i ask of this is the oportunity to make diferent coin size whith one press. I personaly dont care if those coins woud differ only of 1gram (10g,11,12,13...) its just thet it would be great tu actualy see the difference, not just what is printed on them.
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Postby trexdino » Mon Feb 04, 2008 1:56 pm

Well maybe instead of this, and making different presses, maybe we could only have one press. Then you can make moulds, and they could be a tool to make different coins on the same press.
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Postby Doug R. » Mon Feb 04, 2008 2:23 pm

I figured using the same press was the hidden motivation here. There is no other machine in the game that makes variably weighted unique objects, so I suspect that this would be impossible, as unique objects need to have defined input.

trexdino wrote: Then you can make moulds, and they could be a tool to make different coins on the same press.


This seems like a better way to implement it, but it still has a problem. To use the plate in this manner, it would presumably need to be added onto the machine, but there is no mechanism now to disassemble machines. If you held the molds in your inventory and used it like a tool, there would be the problem of holding multiple molds. Also, I'm not sure that a tool can transfer any kind of information into a project's outcome, it is simply a presence or absence to make the project run.

Then again, seeing as how I'm not a full member of the RD and am basing this on assumptions, I could be entirely wrong.
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Postby Chris » Mon Feb 04, 2008 4:39 pm

I believe there are two kinds of currency. In one case, whatever is used as money has substantial practical value, like iron. In the other case, whatever is used has little practical value, like the small pieces of paper used by RL countries.

If you want to have a practical currency, don't bother with coins at all. Just carry iron or steel or some other material that is widely desired. Then you can calibrate your payments to the gram. If you want a symbolic currency, it doesn't matter how much the coin weighs. As long as (1) the coin stamping is different for different values and (2) other people will accept the coins at face value, you are good to go.
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jexter
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Postby jexter » Mon Feb 04, 2008 6:31 pm

But in real life it is that more valuable coins are made of more metal. No currency in the world was made just for saying this piece of paper is worth 100$ (nowadays currency is backed by gold mostly). If we use two presses now and make coins from the same material and use the same amount of material for coins on which we just make a different text is pointless. They cannot be of different value because the text means nothing, the material means everything.

It should no be hard to implement, just make different projects:

5g iron coin
10g iron coin
15g iron coin
etc.

And we could see the coin something like this"<text> a 10g iron coin", so everybody will know of how much material it is used.

It would be fairly realistic!
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Doug R.
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Postby Doug R. » Mon Feb 04, 2008 7:46 pm

jexter wrote:But in real life it is that more valuable coins are made of more metal. No currency in the world was made just for saying this piece of paper is worth 100$ (nowadays currency is backed by gold mostly).


In Canada and the US, the 10 cent coin is the smallest coin, so your statement about metal content isn't true. Also, most currencies are not backed by gold. The dollar hasn't been backed by gold since around the end of World War II. In fact, many world currencies are actually tied to the dollar (or another currency) and not metal. The statement
No currency in the world was made just for saying this piece of paper is worth 100$
is exactly the case in regards to most world currencies.

If you want to be able to melt game coins down into their base metal, then just skip making coins entirely and just carry the metal, since the weight will be the same and require less work.

They cannot be of different value because the text means nothing, the material means everything.


Yet, I can take a piece of paper that says $10 and buy ten times as many marbles as I can with my paper that says $1. Interesting.
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Postby DELGRAD » Mon Feb 04, 2008 8:10 pm

Doug, you got to it before I did. I had to find a fairly recent reference.

jexter wrote:(nowadays currency is backed by gold mostly).


Not true. Most currencies are not backed by gold at all.
http://goldprice.org/buying-gold/2007/1 ... -gold.html (12/05/07)
Some currencies have a percentage covered by gold, but at 10-15% max.
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Doug R.
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Postby Doug R. » Mon Feb 04, 2008 8:21 pm

I checked wikipedia, and there are currently no public currencies backed by gold.

Also, I will add that US coins are primarily made of nickel and copper, and, with the exception of the penny, their metal value is worth far, far less than the value of the coin.

Modern currency is backed by faith, and it's value against other currencies is determined by complex economic factors. It would be nice to have a simple "standard" currency, but there isn't enough gold or any metal in the world to back the amount of money flowing through the system.
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Postby DELGRAD » Mon Feb 04, 2008 8:29 pm

I was thinking of the Euro as be partially backed. I was wrong. Had to look it up, but what you are speaking of is called Fiat Currency.

Jexter: Take all the world currency. Now divide the total worldwide gold into all of that money. There is no way for gold to cover it.
The United States spends at least a trillon dollars a year on just it's military.
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T-shirt
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Postby T-shirt » Mon Feb 04, 2008 11:04 pm

There are different types of money: commodity money and representative money.

Commodity money is any money that is both used as a general purpose medium of exchange and as a tradable commodity in its own right. An example is coins made of precious metal.

Representative money is money that consists of token coins that can be reliably exchanged for a fixed quantity of a commodity such as gold, silver or potentially water, oil or food. Representative money thus stands in direct and fixed relation to the commodity which backs it, while not itself being composed of that commodity.

In Cantr you can't trust anyone, so representative money, which is based on trust (that you can exchange the token for its value), can't be used. Commodity money is the only money with real value.

This suggestion to have commodity coins in different weights is very reasonable. Please to accept it.
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