Proper Roleplaying (Hints/Tips Appreciated)

General out-of-character discussion among players of Cantr II.

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Mr. Bones
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Postby Mr. Bones » Tue Oct 02, 2007 5:56 am

kinvoya wrote: I hate, HATE!, even more when rl titles are used, such as Queen, Emporer, Bishop, lieutenant, etc. It's not that hard to make up new words for positions.


It would be interesting if people did but I think Cantr society is too far gone for that to be realistic. Most towns are already established as Kingdoms and Empires and have Senates etc. So these ideals have already spread throughout cantr and apart of society. But then we do use the English language among other Earth created languages so basically everything you say is OOC in the first place.
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Chris
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Postby Chris » Tue Oct 02, 2007 6:23 am

Mr. Bones wrote:But then we do use the English language among other Earth created languages so basically everything you say is OOC in the first place.

I would just say that English and other languages are an IC part of Cantr, in some unspecified way. Has anyone written Cantr myths — like ancient Greek or Norse myths about why the seasons change, how the first humans came to be, etc.?
Zanthos
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Postby Zanthos » Tue Oct 02, 2007 6:26 am

well theres not much to write about. Most 'supernatural' events are because of server bugs, like vehicles teleporting and time moving backwards.
Person: Akamada doesnt control the animals.
You see a wild boar attack Person.
Person: I still dont believe you.

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Chris
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Postby Chris » Tue Oct 02, 2007 8:03 am

Zanthos wrote:well theres not much to write about. Most 'supernatural' events are because of server bugs, like vehicles teleporting and time moving backwards.

There is a great deal to write about. Relevant to this thread, what is the origin of the languages spoken in Cantr? Besides that, there are many more questions. How did the world begin? What is the place of humans, in relation to the rest of the Cantrian universe?

Ancient myths used supernatural explanations. But if we can define a myth as any story that gives meaning to human existence and action, there are modern myths too. Instead of looking to the past, modern myths often look to the present or the future to find meaning. How can humans be happy? What is love? What will be the fate of the human species? The stories that answer these questions are myths, regardless of how true or false they are.
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Postby Zanthos » Tue Oct 02, 2007 2:53 pm

the problem with all those is that many people find it hard to seperate RL religions from the ones they try to make. I swear, I found a note that was a copy paste of the bible once.

There have been attempts to make a realistic story of how the world was made from a religious standpoint, but the fact of the matter is that far too many people are unable or unwilling to give IC religions a chance, for whatever the reason. I've had newspawns say I was speaking rubbish the day they spawned, when I've had a church going for 15 years already.

And lets face it, running a religion is tough. Its hard to maintain constant and cohesive RP, getting converts that dont die, convincing those who arent of your faith that you should be allowed to stay. I'd venture to say that you are more likely to forge an army set on razing cantr to the ground than forging a succesful religion. I've tried, for 20 cantr years I've tried, and I got followers, some died of sleeping sickness, some moved on to spread my word by themselves, and now? I'm all alone, eating food waiting for the animals to kill me because he feels like he failed his god's mission, and hes accepting his punishment by allowing the natural servants of his god do him in.
Person: Akamada doesnt control the animals.

You see a wild boar attack Person.

Person: I still dont believe you.



<Spill> Oh, I enjoy every sperm to the fullest.
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ADM598
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Postby ADM598 » Tue Oct 02, 2007 3:07 pm

Zanthos just bummed me out for the rest of the day. I need a scotch! :(
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Zanthos
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Postby Zanthos » Tue Oct 02, 2007 3:11 pm

Oh don't be too sad, part of the reason Im alone is due to the fact that he tried too hard to protect everyone he knew, overextended himself, and failed to protect any of them.

It was worth a try, though. The attempt he made defined him in my mind, but in the end he failed, his closest follower left his land because of the changes it underwent (though I hear he is still spreading the faith elsewhere) and everyone scorned him, most left and the rest succumbed to sleeping sickness.

I dunno, maybe I'll let him live, He has 8000 grams of mushrooms on him, so if something happens to make him want to live, it wont be too hard to do so.
Person: Akamada doesnt control the animals.

You see a wild boar attack Person.

Person: I still dont believe you.



<Spill> Oh, I enjoy every sperm to the fullest.
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Chris
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Postby Chris » Tue Oct 02, 2007 3:49 pm

Typically in RP games, the game creators provide mythical background stories as a common point of reference for everyone. It would be pretty difficult for an individual character to do the same with much success. After all, in real life, we are born into a web of cultural assumptions. Even founders of new religions or creators of non-religious myths can't start from scratch. They build on or react against existing myths.

One of the departments could hold a story-writing contest on a particular theme (e.g., the origin of languages). The winning entries would be published in the webzine and the Wiki and translated into all the languages used in Cantr. Characters could put abbreviated versions of the stories on notes. Before someone yells about CRB, this would be treated in the same way as a change in game mechanics. No character would be forced to accept the stories, but they would be available as a common reference.
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Postby Voltenion » Tue Oct 02, 2007 5:10 pm

that should be tottaly IC. no wiki, no nothing, a char should create it and try to influence others to believe.... It would be hard( not impossible slowly tought) There is this belief in portuguese zone, its some things that "control" us and protect us. Its hard to explain, but its slowly gainning believers...very slowly...but for about 5 days the chars all talked about what they believe and such... so its cooler to create such things IC and naturally.
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Mr. Bones
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Postby Mr. Bones » Tue Oct 02, 2007 8:23 pm

Zanthos wrote:the problem with all those is that many people find it hard to seperate RL religions from the ones they try to make. I swear, I found a note that was a copy paste of the bible once.

There have been attempts to make a realistic story of how the world was made from a religious standpoint, but the fact of the matter is that far too many people are unable or unwilling to give IC religions a chance, for whatever the reason. I've had newspawns say I was speaking rubbish the day they spawned, when I've had a church going for 15 years already.


People will roleplay alot of things but usually are'nt willing to commit sacralige even if it's pretend. Religion is too touchy a subject for person's devoted to RL religions.
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the_antisocial_hermit
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Postby the_antisocial_hermit » Tue Oct 02, 2007 8:27 pm

Voltenion wrote:that should be tottaly IC. no wiki, no nothing, a char should create it and try to influence others to believe.... It would be hard( not impossible slowly tought) There is this belief in portuguese zone, its some things that "control" us and protect us. Its hard to explain, but its slowly gainning believers...very slowly...but for about 5 days the chars all talked about what they believe and such... so its cooler to create such things IC and naturally.

I completely agree. Needs to be completely created within the game.
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Joshuamonkey
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Postby Joshuamonkey » Tue Oct 02, 2007 11:05 pm

"rp's" something like *is thinking of ways to make him stay* or *is staring at a person, thinking what a great slave they'd make*.

It's that kind of rp that really annoys me personally. Your character isn't supposed to react to their thoughts. :?

And my character actually created a note about resources and tools and stuff before the wiki came out, but I still really really like the wiki and I use it a lot. Without it, it would be even more difficult to create good vehicles.
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DylPickle
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Postby DylPickle » Wed Oct 03, 2007 4:50 am

I hate the abundance of overly joyful warriors.
That's all I have to say.
Zanthos
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Postby Zanthos » Wed Oct 03, 2007 12:55 pm

by overly joyful, do you mean loving the feel of a body cleaving in 2 when hit with your battleaxe?

Oh, this is not a suggestion, its more of a request:

Don't forge a religion for personal gain only. It probably won't work, and it makes life a hell of a lot harder for those of us trying to legitimately make one.
Person: Akamada doesnt control the animals.

You see a wild boar attack Person.

Person: I still dont believe you.



<Spill> Oh, I enjoy every sperm to the fullest.
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DylPickle
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Postby DylPickle » Wed Oct 03, 2007 3:37 pm

No. Not that kind of Joyful. And warrior wasn't the word I meant. I just don't like when a character has his options limited down to two: he can comply and live, or not comply and die. 98% of the time, they choose the second option, even though they're maybe locked up in a building, and they will always do it with a big ass, dumb smile on their face, and start throwing out extremely lame lines. Come on! I wanna watch a character friggen suffer, and they ruin it for me. :evil: :evil: :evil: :evil:

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