Friggin animals!

General out-of-character discussion among players of Cantr II.

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Susie
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Friggin animals!

Postby Susie » Mon Aug 18, 2003 5:00 pm

I think we should be able to hit the animals more then once a day. 698 in naron! Mannnn thats a lot. Just not able to hit a peroson more than once a day. Sometimes in dandy situation two hits might come in handy! But how bout for now we have unlimited hits to the racccccoooons :lol:
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new.vogue.nightmare
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Postby new.vogue.nightmare » Mon Aug 18, 2003 5:39 pm

Or at least we should either divide them into smaller groups, OR allow the number of hits per group to be proportionate to the size of it..OR impose a population limit, as once you get a certain number of animals in an area, they start starving or killing each other off..
Sicofonte wrote:SLURP, SLURP, SLURP...


<Kimidori> esperanto is sooooo sexy^^^^
swymir
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Postby swymir » Mon Aug 18, 2003 6:16 pm

Agreed I'm seeing the masses of racoons spreading across the map from olip they have now moved into lad. Unless there is another spawning place I don't know about. Any way. There are more racoons then players in the game.
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new.vogue.nightmare
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Postby new.vogue.nightmare » Mon Aug 18, 2003 6:34 pm

I think someone on the Cantr staff is just friggin' SADISTIC. :twisted: Or maybe that wacko in Olip was right and his army is taking over the world XD!
Sicofonte wrote:SLURP, SLURP, SLURP...




<Kimidori> esperanto is sooooo sexy^^^^
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The Hunter
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Postby The Hunter » Mon Aug 18, 2003 7:32 pm

Any of u speak dutch? sound like it. Doesnt make any sense though. Veer means "spring" or feather. Kloon means clone, indeed.

Do you mean that it was actually a cloning machine, or vreeding machine? Did you ever try to put something valuable in it? lol. The Alchemists would be jealous.


I read somewhere about even the rabbits attacking people. So, the Monty python fans have taking over the programming dept?

edit: Hey, tribbles.
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"Our enemies are resourceful and innovative".
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They never stop thinking about new ways to harm our country and people"
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The Hunter
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Postby The Hunter » Mon Aug 18, 2003 7:37 pm

Sorry, I meant" sounds like dutch" not you speaking dutch.

Would be something special, an American speaking dutch. :roll:
Life is fun. Play naked with Psycho-Pixie.



"Our enemies are resourceful and innovative".

"and so are we..."

They never stop thinking about new ways to harm our country and people"

"and neither do we"

~G.W Bush
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Genevieve
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Postby Genevieve » Mon Aug 18, 2003 7:55 pm

Orion, Hunter and guide wrote:Any of u speak dutch? sound like it. Doesnt make any sense though. Veer means "spring" or feather. Kloon means clone, indeed.

Do you mean that it was actually a cloning machine, or vreeding machine? Did you ever try to put something valuable in it? lol. The Alchemists would be jealous.


I read somewhere about even the rabbits attacking people. So, the Monty python fans have taking over the programming dept?

edit: Hey, tribbles.


Ahh....Monty python...
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The Hunter
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Postby The Hunter » Mon Aug 18, 2003 8:01 pm

Ahh....Monty python...

I think Monty python fans R somewhat overrepresented here. In that sense they have a lot in common with Racoons?

I read about someone trying to cut down a tree with a herring in Cantr. I just wonder where he/she got that herring from. Untill now i've only seen Cod, lol.
Life is fun. Play naked with Psycho-Pixie.



"Our enemies are resourceful and innovative".

"and so are we..."

They never stop thinking about new ways to harm our country and people"

"and neither do we"

~G.W Bush
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Alcatraz
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Postby Alcatraz » Tue Aug 19, 2003 2:08 am

Maybe different kinds of animals could have wars? Perhaps same species would be less likely to fight themselves, where as wolves would love attacking bunnies.

I'd also like it if they ate food of the ground. And maybe they could drag things (i.e. hammers, small amounts of resources, etc.).
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new.vogue.nightmare
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Postby new.vogue.nightmare » Tue Aug 19, 2003 2:25 am

Let's not have the taking stuff implemented until their numbers are a bit lower, hm? Otherwise you'd drop something and it'd be gone in a second...
Sicofonte wrote:SLURP, SLURP, SLURP...




<Kimidori> esperanto is sooooo sexy^^^^
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thingnumber2
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Postby thingnumber2 » Tue Aug 19, 2003 3:16 am

MONTY PYTHON! Quick, get the holy hand grenade, we'll handle tose raccoons
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new.vogue.nightmare
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Postby new.vogue.nightmare » Tue Aug 19, 2003 4:32 am

YES. We NEED a Holy Hand Grenade! Well...actually it doesn't need to be holy...but some kind of pest control, along with the other things I've suggested, would make this game much less in the realm of "I just eat random pills I find laying around" ...although thousands of raccons are funny at first, it gets annoying when all you can do is curse at them as they grin smugly back.
Sicofonte wrote:SLURP, SLURP, SLURP...




<Kimidori> esperanto is sooooo sexy^^^^
Camino
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Postby Camino » Wed Aug 20, 2003 2:49 pm

Yes the animal population of some places i just extreme, I mean in the space of a single real hour 800 raccoons showed up adding to the several hundred that were already there!
Its funny at first but if a thousand raccoons decide to attack people then it won't be, by no small means.
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Cosmo Harrigan
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Postby Cosmo Harrigan » Wed Aug 20, 2003 6:09 pm

The animal population has been dramatically scaled back game-wide. Additionally, we are working on a more realistic model of population growth.

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