Energy foods
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- wichita
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Energy foods
So, we have this idea in RD to introduce foods that restore tiredness. The idea has been churning for...*does a quick forum search*...about a year and a half. http://www.cantr.net/forum/viewtopic.php?t=3720&highlight=tiredness
The obvious downside to this idea is that now, in addition to stockpiling a boatload of onions (with rediculous efficiency), an army could stockpile a ginormous load of energy foods as well and become pretty much irritating to everybody they come across.
The upside to the whole thing is that you could take that tiredness off without having to pause and rest and you can keep working at full efficiency all the time. One guy is dedicated to brewing up coffee and passing it out to the workers is kind of the idea.
So.....I throw this out for mastication by the masses. What do you all think?
Is this a horrible idea that threatens the very balance of the Cantrian space time continuum? Will it throw us all at the mercy of the next Barons or Blackrocks or Karnon Imperial Bureaucracy?
Is it a terrific idea that will save the world as we know it and lead Cantr into a true Utopia?
Or is it just another event of creeping featurism, and you just want the Resources Department to lock the doors and go home for good?
The obvious downside to this idea is that now, in addition to stockpiling a boatload of onions (with rediculous efficiency), an army could stockpile a ginormous load of energy foods as well and become pretty much irritating to everybody they come across.
The upside to the whole thing is that you could take that tiredness off without having to pause and rest and you can keep working at full efficiency all the time. One guy is dedicated to brewing up coffee and passing it out to the workers is kind of the idea.
So.....I throw this out for mastication by the masses. What do you all think?
Is this a horrible idea that threatens the very balance of the Cantrian space time continuum? Will it throw us all at the mercy of the next Barons or Blackrocks or Karnon Imperial Bureaucracy?
Is it a terrific idea that will save the world as we know it and lead Cantr into a true Utopia?
Or is it just another event of creeping featurism, and you just want the Resources Department to lock the doors and go home for good?
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Pieter de Groote
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- Sunni Daez
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Either way has a fault. Although tiredness is a factor, not so much as it has been in the past. The ones it affects the hardest are the pirates and such.. it gives them limitations. Which is a good thing. But, they should also be able to hit more than once or twice... Thing is, no matter what the tiredness level is... they can still only hit once in a day(each person). This would encourage towns to 'stockpile' thier own energy food.... but as for it being coffee..? I have never seen coffee... I have only just recently found ...other things like herbs.. If energy foods are to be introduced, it needs to be a bit more accessable, but not readily...
I am not convinced it is a good thing...
I am not convinced it is a good thing...
Last edited by Sunni Daez on Thu Jul 06, 2006 11:11 am, edited 1 time in total.
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Pieter de Groote
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- Doug R.
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Doug R. wrote:Tiredness really is only a combat-derived problem, so the only reason to implement this is to make combat easier. Is that the goal of this suggestion?
But these energy foods could negate the effects of tiredness altogether, so if that is the aim, a better idea is to remove tiredness rather than add something new.
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I'm not in favour of energy drinks, but all foods should suffer from decay. Most when raw and left outside. Least when prepared and stored inside. Salted meat would decay far slower then raw meat.
For example:
Meat should be decay at about 60% a day outside, 50% inside.
Cooked meat about 33% outside, 10% inside.
If the arguments not to implement energy food are not heard, then please make it decay at 90 to 100% a day; so to use energy drink you will have to make it (have it made) and drink it when done. That way stockpiling won't be possible..
For example:
Meat should be decay at about 60% a day outside, 50% inside.
Cooked meat about 33% outside, 10% inside.
If the arguments not to implement energy food are not heard, then please make it decay at 90 to 100% a day; so to use energy drink you will have to make it (have it made) and drink it when done. That way stockpiling won't be possible..
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tiddy ogg
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I think there could and should be energy food. But you can't get completely refreshed by cofee IRL, it can only keep you awake. The same should be with energy food in cantr. It can take you down to 20% tierdness. The rest must be done by resting or normal recovery.
To boost prepered normal food they could have a small energy boost of about 5% when eaten as normal today. If you stay on rice, carrots, potatoes and aspargus etc. Yho will slightly get more tired, a bit more than today. But if you eat good prepared stuff every day tiredness should not be a problem. If it becomes a problem due to fighting or only raw food available, eating energy fodd could solve the big problems, and then resting.
To boost prepered normal food they could have a small energy boost of about 5% when eaten as normal today. If you stay on rice, carrots, potatoes and aspargus etc. Yho will slightly get more tired, a bit more than today. But if you eat good prepared stuff every day tiredness should not be a problem. If it becomes a problem due to fighting or only raw food available, eating energy fodd could solve the big problems, and then resting.
/SCUBA
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<Nick> I have enjoyed some of your forum posts which is rare.
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<Nick> I have enjoyed some of your forum posts which is rare.
- Sunni Daez
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- Oasis
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I think this is a very scary area to venture into, for the reasons stated by others. Thus, a few factors would have to be in place so as not to give pirates/attackers a completely unfair advantage.
*Definitely needs to be processed, and a complicated process would be best
*Having it decay at an extremely fast rate would be necessary, to prevent stockpiling,
*Not using resources that are easily available
*Not being very effective
With so many safeguards in place to make sure we aren't all open to slaughter on a whim, perhaps it's best not to bring them in at all. Though if the second and fourth stipulation are put on them, that might be enough to alleviate the disastrous effect they would have.
*Definitely needs to be processed, and a complicated process would be best
*Having it decay at an extremely fast rate would be necessary, to prevent stockpiling,
*Not using resources that are easily available
*Not being very effective
With so many safeguards in place to make sure we aren't all open to slaughter on a whim, perhaps it's best not to bring them in at all. Though if the second and fourth stipulation are put on them, that might be enough to alleviate the disastrous effect they would have.
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