abusing bugs

Public discussion channel to report possible breaches of the capital rule and for the public investigation of suspected cases. Note that in many cases it might be preferred to report such cases in private to players@cantr.net instead of on this forum.

Moderators: Public Relations Department, Players Department, Programming Department

Peter
Posts: 342
Joined: Sat Dec 11, 2004 8:19 am

abusing bugs

Postby Peter » Mon Feb 13, 2006 10:16 pm

1441-6: a man in his twenties says: "Then don't come, Westco. I ain't plannin' on chattin', I'm plannin' ta dock, hit, start breakin' locks, an' undockin'."

This sounds like an abuse of bugs to me.

"start breakin' locks, an' undockin' "

So if you need more info, let me know.
Not that good.
User avatar
nitefyre
Posts: 3528
Joined: Sat Nov 22, 2003 3:29 am
Location: New York City
Contact:

Postby nitefyre » Mon Feb 13, 2006 10:21 pm

It sounds more like a poor tactic to me, if someone's going to start breaking a lock and expect it to finish breaking by itself.
Peter
Posts: 342
Joined: Sat Dec 11, 2004 8:19 am

Postby Peter » Mon Feb 13, 2006 10:25 pm

It WAS possible to start breaking a lock, undock and continue breaking the lock. I'm not sure if it is still possible. But this person makes it sound like that.
Not that good.
User avatar
nitefyre
Posts: 3528
Joined: Sat Nov 22, 2003 3:29 am
Location: New York City
Contact:

Postby nitefyre » Mon Feb 13, 2006 10:50 pm

I would argue isn't it a bug to not be able to break a lock when a ship's underway?
Peter
Posts: 342
Joined: Sat Dec 11, 2004 8:19 am

Postby Peter » Tue Feb 14, 2006 6:36 am

Okay, I'll have to try again.

There are two boats, one boat docks to the other, the people on boat 1 start breaking the lock on boat 2. Now boat one undocks during the lockbreaking. Normally the people on boat 1 cannot touch the lock on boat 2 anymore. Afterall, they undocked. Yet still the people on boat 1 continue to break the lock on boat 2, even though the boats are not docked to eachother any longer. That's because the lock breaking project is at boat 1. And voila, the lock on boat 2 breaks (or not). The people of boat 1 dock again to boat 2, go in rob and murder the boat 2's crew.

It shouldn't be possible to break locks while your not docked to eachother.

The same thing counts for boats docking and undocking at towns or harbour.
Not that good.
User avatar
Bran-Muffin
Posts: 2014
Joined: Mon Feb 09, 2004 5:51 pm
Location: California

Postby Bran-Muffin » Tue Feb 14, 2006 6:47 am

Yes, I know what you are saying because this has already happened to me on a boat of mine. :wink:

This is a bug and if he does go through with what he says he will be talked with. Docking to a boat, start breaking the lock then undock so that you cannot be harmed while you are still breaking the lock is exploiting a bug.. the boats are no longer touching, you are no longer near the lock and should not be able to snap the lock.
Peter
Posts: 342
Joined: Sat Dec 11, 2004 8:19 am

Postby Peter » Tue Feb 14, 2006 7:03 am

Do you need more info? Afteral, I'm not going to stick around to watch what he's going to do.
Not that good.
User avatar
Bran-Muffin
Posts: 2014
Joined: Mon Feb 09, 2004 5:51 pm
Location: California

Postby Bran-Muffin » Tue Feb 14, 2006 7:08 am

If you could email the pd with the name of the person along with what he said about the bug that would be it.

players@cantr.net
User avatar
Peanut
Posts: 1155
Joined: Mon Oct 18, 2004 3:01 pm

Postby Peanut » Tue Feb 14, 2006 8:18 am

If it's a bug put it in general support and the ProgD will look at it.

You could flyspray it as well.
Peter
Posts: 342
Joined: Sat Dec 11, 2004 8:19 am

Postby Peter » Tue Feb 14, 2006 8:25 am

I don't really care about the bug, it's known.

I'll e-mail PD with details when I'm back at home. :)
Not that good.
Peter
Posts: 342
Joined: Sat Dec 11, 2004 8:19 am

Postby Peter » Tue Feb 14, 2006 7:49 pm

Info sent.
Not that good.
User avatar
cantrlady
Posts: 6097
Joined: Sat Jul 10, 2004 1:41 am
Location: St. Louis, MO

Postby cantrlady » Wed Feb 15, 2006 12:58 am

Thanks - - looking into it.
User avatar
Black Canyon
Posts: 1378
Joined: Tue Jun 22, 2004 1:25 am
Location: the desert

Postby Black Canyon » Wed Feb 15, 2006 2:08 am

I don't agree that this should be a bug. I think it is merely a cantr phenomenon. And a darn fine pirate-fighting tool. :P
User avatar
Chris Johnson
Posts: 2903
Joined: Wed Dec 01, 2004 3:26 pm
Location: East Sussex, United Kingdom
Contact:

Postby Chris Johnson » Wed Feb 15, 2006 6:44 am

Lock picking and destroying projects do not progress if the target lock is not in the same or connected location as the project.

This means that you cannot pick or destroy a lock on another boat unless you are docked to it , or it is docked to your boat/location.
Peter
Posts: 342
Joined: Sat Dec 11, 2004 8:19 am

Postby Peter » Wed Feb 15, 2006 6:54 am

Some people will be in for a surprise then. But since when is that?
Not that good.

Return to “Capital Rule Breaches”

Who is online

Users browsing this forum: No registered users and 1 guest