Re: Marosia
Posted: Tue Jul 31, 2012 5:10 pm
The family system is techincally optional. You can spawn your first character if you dont want to be born. It's perfect if you don't like the family system.
Don't let FTO ruin any game with a family system for you. Then FTO wins.
You should check out the marosia forums if you really want to read about some details that I can't put here, since there's so much. It'd flood my own topic.
Lumin is a huge reason I wanted to create my own game. He's such a horrible admin to his own game, that I wanted to try to do better. I don't have a job, I'm home all the time, so when Marosia launches this will -be- my job.
I want people to have as much freedom as possible, with -support-, because I actually care about my work. I'm not making this game for me. I'm making it for everyone who wants to play a game that's balanced, has life to it, is never stagnant, and has its creator at its back at all times.
Nathan, trust me I know what you're talking about. There will be no power playing, because I'll swiftly be taking those characters out if that should happen. There is spawning too, so you don't have to deal with families at all if you don't want to.
It's very possible in my game to do all the things you can in cantr, with all the good things you find in FTO.
Hopefully, you can play it soon enough and see for yourself.
I agree Seko. I see it too much in FTO where people just kill children and say some excuse without any explanation, when they really could have roleplayed it out in at least an interesting way if they had put in some effort. They could have done -something-. I know that some people aren't very good at RPing children, but that's what the spawn feature is for. In FTO there are too many people waiting to play a game that they hardly know about, then they are born and just want to explore. Some aren't trolls, they're just new players who've never played a text game before.
I'll be doing my best to keep things like this from happening, and answering all problem reports. This game is like my child, and I want it to succeed, and that means making sure players are having fun instead of worrying about trolls, or power players.
Nathan, when I first played cantr I was very very confused. It took me a day to figure out the controls with some help from other players, just saying.
Don't let FTO ruin any game with a family system for you. Then FTO wins.
You should check out the marosia forums if you really want to read about some details that I can't put here, since there's so much. It'd flood my own topic.
Lumin is a huge reason I wanted to create my own game. He's such a horrible admin to his own game, that I wanted to try to do better. I don't have a job, I'm home all the time, so when Marosia launches this will -be- my job.
I want people to have as much freedom as possible, with -support-, because I actually care about my work. I'm not making this game for me. I'm making it for everyone who wants to play a game that's balanced, has life to it, is never stagnant, and has its creator at its back at all times.
Nathan, trust me I know what you're talking about. There will be no power playing, because I'll swiftly be taking those characters out if that should happen. There is spawning too, so you don't have to deal with families at all if you don't want to.
It's very possible in my game to do all the things you can in cantr, with all the good things you find in FTO.
Hopefully, you can play it soon enough and see for yourself.
I agree Seko. I see it too much in FTO where people just kill children and say some excuse without any explanation, when they really could have roleplayed it out in at least an interesting way if they had put in some effort. They could have done -something-. I know that some people aren't very good at RPing children, but that's what the spawn feature is for. In FTO there are too many people waiting to play a game that they hardly know about, then they are born and just want to explore. Some aren't trolls, they're just new players who've never played a text game before.
I'll be doing my best to keep things like this from happening, and answering all problem reports. This game is like my child, and I want it to succeed, and that means making sure players are having fun instead of worrying about trolls, or power players.
Nathan, when I first played cantr I was very very confused. It took me a day to figure out the controls with some help from other players, just saying.