I was like 35 in line last time I checked.

Moderators: Public Relations Department, Players Department
Alehkhs wrote:2) Why did Lumin send it as an email? Most people who receive the email will automatically go and verify, even people who had already forgotten about FTO, and would therefore likely have been sleepers
Alehkhs wrote:When are we gonna get a Reveries forum?
Also, saw that there were ~70 slots left for beta earlier today, how many seeds are you planning on sowing for the beta?
chase02 wrote:As soon as possible - I'm working on it now. It uses the same login as the game (is in the "lobby" as it were) so it will only be for those players accepted for closed beta, until the game launches.
chase02 wrote:I'm also pleasantly suprised by the number of female players applying.
chase02 wrote:and the number of random quotes about favourite foods, long walks on the beach, which star sign people are or offering various favours in return for a spot. lmao.
Alehkhs wrote:chase02 wrote:I'm also pleasantly suprised by the number of female players applying.
That's good news, I do seem to remember that being one of the original concerns for FTO, so it's good thta you're already getting back that response.
Alehkhs wrote:lol. Desperate, eh? Are all the slots filled then? If not, are you just waiting for them to be filled to begin beta?
Alehkhs wrote:Also, maybe a weird question, but I'm a wanderer, so it's something that interests me: How is travel treated in Reveries? I hear alot of comments on FTO not allowing interaction or anything else during movement between regions, which I imagine could make moving with a large group difficult. How are you addressing nomadic tendencies?
chase02 wrote:It's on a line of sight basis which will change depending on terrain - so you can interact with anyone within range. The travelling speed is quite dynamic too, changing based on many factors such as hill gradients, amount carried, etc.
Users browsing this forum: No registered users and 1 guest