chase02 wrote:Ah. Yes, that's pretty much what I'm looking for people to do. Drop me an app
Wait, your games going to have prewritten history? o.o"
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CantrFreak wrote:chase02 wrote:Ah. Yes, that's pretty much what I'm looking for people to do. Drop me an app
Wait, your games going to have prewritten history? o.o"
Dudel wrote:CantrFreak wrote:Wait, your games going to have prewritten history? o.o"
I think she wishes to have an already established world and culture before letting main players join the ranks.
chase02 wrote:Dudel wrote:CantrFreak wrote:Wait, your games going to have prewritten history? o.o"
I think she wishes to have an already established world and culture before letting main players join the ranks.
Spot on Dudel. I'm planning to "seed" the world with experienced roleplayers, give them time to find partners and start families, develop cultures naturally prior to letting in the unwashed masses and reviewers - hopefully having enough of a seed population to alleviate any major birth queue issues. So they are less testers and more there to set the stage (and a good roleplaying example) for the first generation.
Alehkhs wrote:Huh, checking back at your site, I just realized that the planet on the left changes...
Does it 'rotate' with time or simply a random image at load-up?
chase02 wrote:CantrFreak wrote:Anyway, when will we be able to get to work seeding the world?
An email will be sent to all closed beta testers when I have a better idea of a more solid deadline, for now "late 2009".
kronos wrote:like a nice trim is totally fine. short, neat. I don't want to be fighting through the forests of fangorn and expecting treebeard to come and show me the way in
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