chase02 wrote:Edit: yep, rivers are accurately calculated based on the terrain/tectonic plates/weather/your middle name and will be sailable with a suitable vessel (due to the depth above/below sea level data).
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Will you include the Coriolis effect in the game, seatravel-wise? Magnetic rocks that fuck up compasses? Helicopters?
No wait, I meant to ask... how will the world look like? Cantr- dots and sea?(I guess not) FTO-square? Or or free movement 2D?
No wait, I meant to ask... how will the world look like? Cantr- dots and sea?(I guess not) FTO-square? Or or free movement 2D?
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