Posted: Fri Jul 27, 2007 11:03 am
Kannabia bez słoni nie bedzie juz tym samym miejscem. To tak na wypadek, gdyby ktoś chciał cos gmerać...
P.S. I bez strusi tez!
P.S. I bez strusi tez!
A forum for discussion about the PBBRPG Cantr II
https://forum.cantr.org:443/
Cantryjczyk wrote:W moim odczuciu wlasnie to co pisal Keisha to sa wazne spostrzezenia, dla ktorych ten temat powstal. Ja od siebie dodalbym, ze uwazam system zwierzat za zbyt prosty. Nie sprawdza sie on i ma za malo wsplnego z naturalnymi systemami kontroli populacji.
In my opnion Keisha makes a good point. I can add that the animal system in Cantr is too simple. It does not work well and is unnatural.
Uwazam ze zwierzeta powinny byc bardziej lokalne. Czyli jesli w jakims miejscu przez kilkadziesiat lat sa pod ochrona, ich liczba powinna rosnac. Teraz tak nie jest. Sa miejsca w ktorych liczba zwierzat wacha sie od 1 do kilkunastu, bez zadnego wytlumaczenia. Czasem cos przyjdzie, czasem cos sobie pojdzie, rozrodu nie da sie stwierdzic, tylko wachania liczby ktore do niczego nie prowadza.
I believe that animals should be controlled more locally. If protection is enforced in a location for decades, increases in population should be evident. That is not the case now. There are locations where numbers vary between 1 and teens, but the rules governing this are not apparent. Animals migrate, breed, population changes, but it leads to no improvement overall.
Najbardziej irytujaca jest calkowita bezsilnosc w stosunku do zwierzat. Mozna tylko na nie polowac lub nie polowac. Innych mozliwosci nie ma. A gdy jest ich duzo, ciagle polowania niewiele pomagaja, sa miejsca gdzie zwierzat jest kilka setek, w tym dziesiatki sloni, dzikow, gepardow itp. A calkowita ochrona w innych miejscach, gdzie jest zwierzat niewiele, tez nic nie daje. Przez dziesiatki lat moze byc ich rownie malo, a ich istnienie nawet nie daje zadnej nadzieji na przyszlosc ani zadnych mozliwosci, zupelnie jakby ich wcale nie bylo.
Most frustrating for us is feeling helpless about the populations. We can hunt, or ban hunting. There are no other possibilities (such as farming). If there are too many animals, hunting does not seem to help. There are areas overrun with elephants, leopards, boars. And places with very few animals at all, and full protection laws seem to change nothing. After decades of enforced conservation there are still very few animals and no hope for change in the future. There are no possibilites to use animals and anything requiring them is useless in these places.
Mam wrazenie, ze wiekszosc polskiej strefy miejsci sie w jednej z tych dwoch skrajnosci. Natomiast zloty srodek sie zdaza, moje angielskie postacie sie z nim spotykaja, w polskiej strefie jest z tym gorzej. Skrajnosci moze i sa ciekawe i swiadcza o lokalnych roznicach, ale bez przesady. Polska strefa od poczatku jest na stratnej pozycji gdy nasze zwierzeta byly popsute, teraz jest lepiej ale nie dosc dobrze.
Most of the Polish Zone experiences this. There can be a balance, but few Polish see it. In English Zone, perhaps. Maybe extremes in animals populations are interesting and create nice local differences, but it's gone too far. In the Polish Zone from the beginning when we experienced limited populations due to a bug we have seen too little recovery. It's very bad there.
Mysle, ze trzeba by troche popodkrecac sklonnosci zwierzat do rozrodu i do migracji i powiazac je z iloscia zwierzat w stadzie w danym miejscu (niekoniecznie liniowo). Powinny zwierzeta chetniej sie "osiedlac" i "zakladac rodziny" w miejscach gdzie nie jest im zbyt tloczno (gdzie nie ma wielu zwierzat ich gatunku).
I think animal migration and reproduction should be connected to regional populations. Migration should be limited where there are few others of the species, so they make families in places without overcrowding.
A polowania na wiekszym stadzie zmniejszalyby liczbe zwierzat, tym samym pobudzajac pozostale do lepszego rozrodu. W zbyt duzych stadach przyrost powinien byc mniejszy a sklonnosci do migracji wieksze. W malych wrecz odwrotnie.
If hunting large populations reduces them, reproduction of other species should be faster. In large packs of animals, there should be less reproduction and higher chance of migration.
Nie zaszkodziloby tez podliczyc ilosc zwierzat na poszczegolnych wyspach, okreslic jakas minimalna oczekiwana srednia liczbe zwierzat przypadajaca na jedna lokacje, i jesli cala wyspa jest zbyt uboga w zwierzeta, sztucznie ich dorzucic do minimalnego sensownego stanu dajacego nadzieje na rownowage ekoligiczna na danej wyspie.
It is a good idea to calculate numbers of animals on islands, and some minimal number of average animals per location. If a whole island is too poor with animal life, they should be increased to reach numbers that will give a chance for minimal ecological safety on that island.
NiKnight wrote:Nie dałoby się skierować agresywności zwierząt przeciw sobie? Na przykład by gepardy atakowały jelenie itd.
Według mnie zwierzęta są zbyt agresywne, jedna z moich postaci została zaatakowana trzy razy w ciągu jednego dnia, oczywiście zmarła. Najśmieszniejsze jest to, że osoba z którą podróżowała też została zabita przez zwierzęta.
Innym sposobem rozwiązanie tego problemu jest uzależnienie ilości drapieżników od pozostałych zwierząt (im mniej zwierząt tym mniej drapieżników), tak jak jest to w świecie rzeczywistym.
English:
It is possibly to change animal aggresivity against each other? For example gepards should attack deers etc.
I think animals are to aggresive, one of characters was attacked 3 times in one day and of course died. But funniest is that he travelled with other character which was killed by animals too.
Other solution is making conditional the number of predators on number of other animals (less animals = less predators), like it is in real world.
Doug R. wrote:Aldurea Island:
One member of your community said they like it as it is (99% unpopulated by animals), while another mentioned that they want it seeded with animals. I would like to get a wider consensus.
Doug R. wrote:NiKnight wrote:Wiem, że będzie przebudowywany system zwierząt ale czy dałoby się by w przyszłości było mniej zwierząt na pustyniach? Za łatwo jest tam przeżyć ponieważ jedna moja postać spotkała około 30 osobników z każdego gatunku (trzy gatunki), co może dawać mięsa wystarczająco dużo by uzupełnić zapasy.
I know that animal system will be rebuild but can you in future reduce numbers of animals on deserts? Its easy to live there now because one of my character saw about 30 animals of each (three) species, whats give a lot of meat to survive and even make reserves.
I'll keep that in mind.
Obcy wrote:Doug R. wrote:Aldurea Island:
One member of your community said they like it as it is (99% unpopulated by animals), while another mentioned that they want it seeded with animals. I would like to get a wider consensus.
Put some agressive predators. But only those hard to kill. This will force ppl to use shields.
Mars wrote:Obcy wrote:Doug R. wrote:Aldurea Island:
One member of your community said they like it as it is (99% unpopulated by animals), while another mentioned that they want it seeded with animals. I would like to get a wider consensus.
Put some agressive predators. But only those hard to kill. This will force ppl to use shields.
Never - Aldurea is a mysterious island, because there is no animals. Also, I offten heard a legends about Aldurea, in a game. If we put some animals in Aldurea, then we change a history.
Btw - please continue discussion onlythere.
w.w.g.d.w wrote:No animals in Aldurea is a bug.
I like see there some rare and new in polish area animals.Doug R. wrote:(..) because RD never got around to seeding them.
It isn't bug???
Doug R. wrote:Are you sure it's a bug? There are plenty of islands that have no animals, and I suspect it's because RD never got around to seeding them.
Cantryjczyk wrote:Newspawn are "born" on Aldurea Island. It is big island, more than 100 location. Big mountains, many forest, green grasslands. Many plants, many places. And no animals. If most polish island are size of europeans countries, then Aldurea have size of whole continent. Big continent with no animals becose RD dont bother with seedeng them even when know about situation. It wasnt planned, it is only careless.
I dont remember any hemp, silk or cotton there. And no animals. So lets new players, newspawn spend whole life naked, even without simple tools, it will be so interesting for everyone. Or spend years to escepe island, build boats and travel.
Animals it is something what help young players and chars get something own, own clothes, own primitive tools. It is somthing what you can do and say: "I have pants, it is not much but it is something more then before, It is progress, I can be pround, I do that myself". It isnt good if new chars are totaly helpless and everything is on mercy of older chars.
No animals in big island is interesting, for people who hear about that, not for people who live there. And many newspawn start there.
I want to see new animals there. mayby not much, mayby not everythere. But empty forest, empty mountains are just stupid, strange and depressive. If Alduea will be island with few kinds of animals what can be found only there, it will be much better. It can be ever animals what dont live in prezent times on earth. Or anything new. Small and big snakes, new birds, mayby only reptiles in many forms or something like that.
Doug R. wrote:It was always my intention to seed Aldurea, and I was taken by surprise by the opposition to it. Everything I have been hearing was that the animal situation in the polish area is intollerable, and the Poles have it so bad, and then half the Polish players turn out to not want animals on Aldurea at all.
I'm getting the sense that the split in opinion is split along character classes. The players that have established characters in places of power prefer no animals because that keeps poorer characters dependent on them. The players of poorer characters obviously want animal resources to get themselves out from under the thumbs of the powerful characters.
Is this a fair and accurate assessment?
topornik wrote:a co byście powiedzieli na to aby łajno pojawiało się na ziemi co dziennie w iliści zalerznej od ilości i gatunku zwierząt?