Page 1 of 2

abusing bugs

Posted: Mon Feb 13, 2006 10:16 pm
by Peter
1441-6: a man in his twenties says: "Then don't come, Westco. I ain't plannin' on chattin', I'm plannin' ta dock, hit, start breakin' locks, an' undockin'."

This sounds like an abuse of bugs to me.

"start breakin' locks, an' undockin' "

So if you need more info, let me know.

Posted: Mon Feb 13, 2006 10:21 pm
by nitefyre
It sounds more like a poor tactic to me, if someone's going to start breaking a lock and expect it to finish breaking by itself.

Posted: Mon Feb 13, 2006 10:25 pm
by Peter
It WAS possible to start breaking a lock, undock and continue breaking the lock. I'm not sure if it is still possible. But this person makes it sound like that.

Posted: Mon Feb 13, 2006 10:50 pm
by nitefyre
I would argue isn't it a bug to not be able to break a lock when a ship's underway?

Posted: Tue Feb 14, 2006 6:36 am
by Peter
Okay, I'll have to try again.

There are two boats, one boat docks to the other, the people on boat 1 start breaking the lock on boat 2. Now boat one undocks during the lockbreaking. Normally the people on boat 1 cannot touch the lock on boat 2 anymore. Afterall, they undocked. Yet still the people on boat 1 continue to break the lock on boat 2, even though the boats are not docked to eachother any longer. That's because the lock breaking project is at boat 1. And voila, the lock on boat 2 breaks (or not). The people of boat 1 dock again to boat 2, go in rob and murder the boat 2's crew.

It shouldn't be possible to break locks while your not docked to eachother.

The same thing counts for boats docking and undocking at towns or harbour.

Posted: Tue Feb 14, 2006 6:47 am
by Bran-Muffin
Yes, I know what you are saying because this has already happened to me on a boat of mine. :wink:

This is a bug and if he does go through with what he says he will be talked with. Docking to a boat, start breaking the lock then undock so that you cannot be harmed while you are still breaking the lock is exploiting a bug.. the boats are no longer touching, you are no longer near the lock and should not be able to snap the lock.

Posted: Tue Feb 14, 2006 7:03 am
by Peter
Do you need more info? Afteral, I'm not going to stick around to watch what he's going to do.

Posted: Tue Feb 14, 2006 7:08 am
by Bran-Muffin
If you could email the pd with the name of the person along with what he said about the bug that would be it.

players@cantr.net

Posted: Tue Feb 14, 2006 8:18 am
by Peanut
If it's a bug put it in general support and the ProgD will look at it.

You could flyspray it as well.

Posted: Tue Feb 14, 2006 8:25 am
by Peter
I don't really care about the bug, it's known.

I'll e-mail PD with details when I'm back at home. :)

Posted: Tue Feb 14, 2006 7:49 pm
by Peter
Info sent.

Posted: Wed Feb 15, 2006 12:58 am
by cantrlady
Thanks - - looking into it.

Posted: Wed Feb 15, 2006 2:08 am
by Black Canyon
I don't agree that this should be a bug. I think it is merely a cantr phenomenon. And a darn fine pirate-fighting tool. :P

Posted: Wed Feb 15, 2006 6:44 am
by Chris Johnson
Lock picking and destroying projects do not progress if the target lock is not in the same or connected location as the project.

This means that you cannot pick or destroy a lock on another boat unless you are docked to it , or it is docked to your boat/location.

Posted: Wed Feb 15, 2006 6:54 am
by Peter
Some people will be in for a surprise then. But since when is that?