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Father Yaru in LV
Posted: Tue Dec 20, 2005 12:03 am
by Nixit
This guy is totally ripping off Christianity... he even used a cross reference! And emoted a bible...
Posted: Tue Dec 20, 2005 12:14 am
by nitefyre
Blasphemy!
Posted: Tue Dec 20, 2005 2:24 am
by wichita
He started preaching after I left?!

Posted: Tue Dec 20, 2005 2:29 am
by Nixit
He is totally preaching!!!
Posted: Tue Dec 20, 2005 2:22 pm
by pheonix101
I'm kinda really new to this, is preaching bad?
Posted: Tue Dec 20, 2005 2:58 pm
by SekoETC
Using ideas from real life is bad. Religions in Cantr should be original, have their own deities, customs, religious symbols and writings.
Posted: Tue Dec 20, 2005 6:43 pm
by pheonix101
Hm...that's really neat....I like that idea...who's this Yaru anyhow?
Posted: Tue Dec 20, 2005 7:09 pm
by SekoETC
One of the dozens of people who think starting a religion in Cantr is an original idea. There are many many religions and most of them only have one or two followers. One thing that might be worth questioning in this case is that he calls himself "Father", and Cantr doesn't yet have parent-child relationships, thus people shouldn't know what is a mother or a father.
Posted: Tue Dec 20, 2005 10:09 pm
by Stan
Since it is a society simulator one might ask themselves the question, "why do religions NOT work in Cantr, yet they DO work in real life". Sorry for going further off topic.
Posted: Tue Dec 20, 2005 10:31 pm
by Sho
Because Cantr characters, for all of our efforts, can never be really separated from us. If we know what religion is like in real life, we have more difficulty having our characters convincingly adhere to and put serious effort and resources into a religion which, from the outside of the doll house looking in, looks really silly.
And of course there's the problem that many characters are just out to get iron.
Posted: Tue Dec 20, 2005 10:42 pm
by SekoETC
And because most(?) players can't really think In Character, and they know that there barely any randomness in Cantr, thus no room for luck or divine guidance. Not to mention that fewer and fewer people in real life are religious, thus they find it hard to play such in a game either. Every man is his own god, thus there's no need nor room for deities and supreme powers.
Posted: Wed Dec 21, 2005 12:03 am
by Stan
About everyone serving as their own god...you are absolutely right Seko.
Posted: Wed Dec 21, 2005 5:03 pm
by Doug R.
There is plenty of weird stuff in Cantr that can be a basis for religion. Invisible bodies on cots, phantom ships undocking on paths, mysterious forcfields that zap your eyes with red when you try to hunt some animals on paths.
I submit offerings to the gods, who then give me a mystical phrase to make pictures in my notes, and I pray to them when something happens that goes against nature.
There is plenty in the game to base a religion off of, but people are general.y not creative enough because they've had their brains numbed by TV and computers.
Posted: Wed Dec 21, 2005 7:21 pm
by Hellzon
Nice one, Doug R.
There's also possession (suicidal newspawns), world-sweeping acts of god/the gods/David Hasselhoff (major changes such as the global location amnesia which I missed because I wasn't playing then), temporary clairvoyance (players accidentially speaking as another of their charachters, not sure if this actually happens much)...

Posted: Sat Dec 24, 2005 9:35 am
by Thetaris
Hellzon, this isn't a discussion forum...
Keep your comments and replies to the General Discussion...