Long straight black hair down to mid back, with bangs layered shorter in the front and longer toward her jaw. She has soft features, petite and elegant, yet has a sharp tongue and fiery personality hidden beneath. She's gentle and serene, with innocent Arctic blue eyes that bring out her features. Curvy in all the right places.
This is a tough one, so let's get the easy part out of the way. You can't see a personality by looking at someone. Personalities should be role-played. The borderline parts are head-scratchers for sure, and the PD was honestly divided over this one. You can argue as I just did that these two qualities are personality and should be role-played. But, they could also be intended as modifiers of what other characters hear. So, if this character says something without explicit RP, we should read it sharply. But doesn't that contrast with her being gentle and serene? All in all, these borderline details confuse me as to who this character is supposed to be.
She is a taller woman. Her hair is a beautiful chestnut color, and straight falling along her face just below her chin. She is a seafarer, her skin tanned and her hair highlighted with streaks of a lighter color. Her eyes are a steel grey color and she carries a beautifully crafted shield with the etching of a galleon at full sail in the middle of a beam of moonlight cast by a full moon
This also caused some division in the PD. Some claimed that they could spot a sailor by looking at them, and that this was alright. Others said that it was bad form, regardless, and I tend to agree with the latter. A good rule of thumb is, instead of saying your character IS something, to say that they APPEAR to be something. This puts you squarely on firm footing and leaves things open to interpretation.
You see a huge bulge through his trousers.
The most commonly reported description so far. Really, there's nothing at all wrong with this. If it offends your sensibilities, have your characters act as such in game.
Diligently working on whatever task he has (mumbling to himself, otherwise), he is usually happy, taking pleasure from his progress and his own musings. He looks strong, but mostly just unkept and wiry
If you're not happy, role-play the mumbling, this is just lazy IMO. The red portion is all personality that should be role-played.
A piece of leaf is tied over his eye as he lost it when his home village was attacked.
We have no way of knowing how he lost his eye.
xxx
Not a description, but not problematic either unless it's some kind of secret code. I just deleted it.
-She has long, wavy brown hair
-She has soft brown eyes, and pale skin that suggests limited exposure to the sun
-Although still young, she seems somewhat older due to the rather proper way she holds herself
-Whilst she may be called attractive, [color=#4040FF]the combination of her sad demeanor and her prim ways distracts from that somewhat
-Whilst her clothes button up to the neck, the results suggest a corset beneath.
-She is about 5'6
Can't see any problem here. The reporting player cited demeanor and the corset. Alright, so some of this is personality, but I think these are passive qualities that could easily also come across when a character was inactive (as opposed to the mumbling above, which is a very active quality). Suggesting corsets is not wrong - it's a suggestion.
working as town security
And how do we know this? Does he have a badge? A uniform?