'Vegetable' and 'Fruit' Categories for resources
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- formerly known as hf
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'Vegetable' and 'Fruit' Categories for resources
I was thinking about meals earlier - and it occured to me (as I've said before) that it should be possible to cook anything and get some benifit from it (less eaten/day, healing food, nutrition if it's ever introduced)
The problem is, I assume, is that a new project would need to be created for everything (boiling potatoes, carrots, asparagus, all with their own project) which is time consuming and would spam-up the project drop-down list
Would it be possible to programme in additional resource categories? To a really simple extent, so that
onions, potatoes, asparagus, carrots, spinach, seaweed, corn, are also categorised as 'vegetables'
and
apples, bananas, blackberries, blueberries, coconuts, grapes, papayas, pineapples, are also categorised as 'fruit'
Then we could see projects like:
Boiling Vegetables - Oven
1000g vegetables
100g wood
stone pot
-> 1000g boiled vegetables
(same for fried veg)
Soup - Oven
1000g vegetables
100g wood
stone pot
Stew - oven
1000g vegetables
500g meat
stone pot
fruit ice cream
100g fruit
500g ice cream
-> 500g fruit ice cream
etc etc etc etc
The problem is, I assume, is that a new project would need to be created for everything (boiling potatoes, carrots, asparagus, all with their own project) which is time consuming and would spam-up the project drop-down list
Would it be possible to programme in additional resource categories? To a really simple extent, so that
onions, potatoes, asparagus, carrots, spinach, seaweed, corn, are also categorised as 'vegetables'
and
apples, bananas, blackberries, blueberries, coconuts, grapes, papayas, pineapples, are also categorised as 'fruit'
Then we could see projects like:
Boiling Vegetables - Oven
1000g vegetables
100g wood
stone pot
-> 1000g boiled vegetables
(same for fried veg)
Soup - Oven
1000g vegetables
100g wood
stone pot
Stew - oven
1000g vegetables
500g meat
stone pot
fruit ice cream
100g fruit
500g ice cream
-> 500g fruit ice cream
etc etc etc etc
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- wichita
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It has been asked for. That has been the biggest holdup in having stews, pies, etc foods that could require several different broad classes of foods that will still work (or have wood, charcoal, and dried dung all grouped as fuel). Programming would like to add it, but it is low priority at the moment. So we wait...
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- Agar
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Didn't they do some trick so that an type of string worked on the drying rack? Why can't they do the same with meals?
I think that would be an awesome idea. If the big food system changes that have been put into effect isn't high up the programming list of priorities, what is?
I think that would be an awesome idea. If the big food system changes that have been put into effect isn't high up the programming list of priorities, what is?
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- El_Skwidd
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I've got a character that would be especially interested in all of that... outside of pizza, cookies, and bread, he hasn't made much. Soups and stews would be great. I'd say to add water to the list of needed items, but no locations actually have water, so I guess it's just assumed that it's there.
As long as you have a pot, you should be able to do this on ovens and fire pits, but probably not spits. A big stone pot should churn out more per day than a small stone pot.
Great idea!
As long as you have a pot, you should be able to do this on ovens and fire pits, but probably not spits. A big stone pot should churn out more per day than a small stone pot.
Great idea!
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- wichita
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Agar wrote:Didn't they do some trick so that an type of string worked on the drying rack? Why can't they do the same with meals?
I think that would be an awesome idea. If the big food system changes that have been put into effect isn't high up the programming list of priorities, what is?
Well, it is a technical issue that I really probably shouldn't get into here. Basically, it is a limitation of how resources are setup. Stone hammers and hammers both work as hammers, because there is a grouping label (hammer) that is defined in the database for them. We can't as of yet do this for resources. Silk string, hemp string, cotton string were as completely different as wheat, stone, and rainbow trout. The three separate string types should have been changed to string now in order to make all strings string. I hope that makes sense.

So basically what needs to be added is a complete reworking of resource definitions in the database, right? So that carrots, spinage, potatoes can all be labeled as vegetables; blueberries, pineapples, and apples can all be labeled as fruit; etc. As it sounds, this is probably going to complicated, so now we wait.

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A problem that I could see with this would be that some vegetables and fruits are more abundant than others.
If it were that you needed 1000g of vegetables ot make stew, you could use 1000g of potatoes versus 100g of carrots, which are harder to come by.
Then if the stew had the same nutritional value, no matter what you put into it, people would always make it out of something that you gather loads at a time, like potatoes. This eliminates the whole idea of using it to create diversity in the meals.
If it were that you needed 1000g of vegetables ot make stew, you could use 1000g of potatoes versus 100g of carrots, which are harder to come by.
Then if the stew had the same nutritional value, no matter what you put into it, people would always make it out of something that you gather loads at a time, like potatoes. This eliminates the whole idea of using it to create diversity in the meals.
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- formerly known as hf
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It's not an ideal solution - but it's probably by far the easiest way to negate having 1001+ recepies for all the different possible combinations, or having a limited number of recepies, and thus limiting the possibility of diversity.
Even if you end up with 'vegetable soup' or the like - you can RP what specific type of soup (etc.) it is
Even if you end up with 'vegetable soup' or the like - you can RP what specific type of soup (etc.) it is
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- Chris Johnson
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I have moved this to Accepted Suggestions.
If implemeted this will simplify a lot of cooking in particular , but also other
resource usage .
Without getting technical there is a relatively easy way to implement categorisation of resources , which allows for multiple category membership (so Onions and Potatoes can both be vegetables, but onions can be healing whilst potatoes are not) -
If implemeted this will simplify a lot of cooking in particular , but also other
resource usage .
Without getting technical there is a relatively easy way to implement categorisation of resources , which allows for multiple category membership (so Onions and Potatoes can both be vegetables, but onions can be healing whilst potatoes are not) -
- Rappy
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- Chris Johnson
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- notsure
- Posts: 1062
- Joined: Mon Dec 19, 2005 5:54 pm
I made the mistake of building a fire pit, then committed wood and meat to the project of stew, only THEN realized that spinach is all this island has for veggies. It sounds rather nasty, but why can't I make spinach stew?
If I have to wait for foreigners from other islands to come with potatoes and carrots, I'll die before this project is finished.
I vote yes for any veggies to be counted for stew!!
notsure
If I have to wait for foreigners from other islands to come with potatoes and carrots, I'll die before this project is finished.
I vote yes for any veggies to be counted for stew!!
notsure

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