Doug R. wrote:Navi wrote:Snickie's concern is valid though. It happens often enough in game that characters denoting emotes are missing that it isn't a stretch at all that this could happen. But a misplaced character is more likely to have possible side effects in game in this case (possibly saying something out loud that should have been private). Maybe a preview button would be a good idea in this case? Even a verification of matching sets (there is an even number of them, if a single character is being used) when clicking to submit it would be better than nothing (similar to most online forms requiring valid email address, etc.).
Accidentally saying something out loud that is meant to be a whisper is already a possible part of the game. I had a character killed because of a mistake like that. Typos will happen, but I don't think we need to hard-code protections against it.
Well then I'm against this suggestion. Or I will change the character that means action, insted of * I will use something else.