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Machete used for collecting sugar

Posted: Sat Jun 03, 2006 4:01 am
by Mafia Salad
*Brady Bunch music plays*

Now here's a story
Of an unused weapon
That was bested by a dozen other blades
All of them could cut through shields
And do some damage
Unlike the Ma-che-tay

Now here's a story
Of a slow collecting resource
Which on it's own is a poor healing food at best
You can make some cookies
Or else some ice cream
But it's also slow to do that bit

And then one day this old weapon met this resource
And increased the rate to five hundred grams a day
Just like in real life
What I saw in Hawaii
Collect sugar with a Ma-che-tay

Posted: Sat Jun 03, 2006 4:51 am
by Agar
Let it be known now and forever henceforth that I, Agar, will support any suggestion put to song!

Good idea. I like it.

Posted: Sat Jun 03, 2006 6:06 am
by fishfin
it sounds realistic...

Posted: Sat Jun 03, 2006 6:45 am
by N-Aldwitch
fishfin wrote:it sounds realistic...


The song or weapon? :D :lol: lol

Posted: Sat Jun 03, 2006 7:11 am
by Talapus
A very good suggestion. If this post doesn't get enough attention, I will echo it in the RD thread. It is a poor weapon considering its cost. I am suggesting moving it to the tools category, but leaving all of the attributes the same. These are the resources and gathering rates I am thinking of:

Bananas: 825g per day
Coconuts: 150g per day
Reeds: 675g per day
Sugar: 450g per day

That is a 300% tool for all of these resources.

Oh, and there is talk of changing sugar to an energy food since it was such a terrible healing food anyway (and it would be nice to have a poor quality raw energy food, since all of the other ones take rare resources, and are very intensive to make).

Posted: Sat Jun 03, 2006 9:34 am
by Crosshair
I like! Having just landed on an island with such resources!

Posted: Mon Jun 05, 2006 9:47 pm
by Mafia Salad
Talapus wrote:A very good suggestion. If this post doesn't get enough attention, I will echo it in the RD thread. It is a poor weapon considering its cost. I am suggesting moving it to the tools category, but leaving all of the attributes the same. These are the resources and gathering rates I am thinking of:

Bananas: 825g per day
Coconuts: 150g per day
Reeds: 675g per day
Sugar: 450g per day

That is a 300% tool for all of these resources.

Oh, and there is talk of changing sugar to an energy food since it was such a terrible healing food anyway (and it would be nice to have a poor quality raw energy food, since all of the other ones take rare resources, and are very intensive to make).


It all sounds good to me.

Posted: Mon Jun 05, 2006 11:25 pm
by Marian
I like the idea. This'll make an unpopular tool more popular, plus encourage people to cook more stuff, which are both things I think everybody's trying to encourage.