Changes to Docking and Undocking
Posted: Tue Apr 11, 2006 3:19 pm
Several changes have been made to how docking and undocking work.
1) Docking Cancellation has been implemented , details are as follows:
Docking can be cancelled as long as there is at least 3 or more turns until docking will be completed. If there are less than 3 turns to docking finishing then the process can not be cancelled.
Docking cancellation is an event seen by all people on the same boat (but not inside cabins or docked boats)
If Docking is cancelled the boat is left moving at the same sp[eed and direction as it was when docking started.
If docking is cancelled then the only docking target immediately available will be the original docking target . The crew will have to wait for a normal sailing processing (and be moving) for all docking targets to be come available.
Docking is cancelled from the Locations Page
2) Notification of a boat about to dock has been implemented as follows:
All characters in the location which a boat is docking to are notified that the docking is taking place 2 turns before the docking finishes and again 1 turn before the docking
If the Location is a Coaster Harbour or Landing Stage then all characters in the main town are similarly notifed.
3) Undocking from boats at sea has also changed as follows:
No docking direction is possible when undocking at sea - You now undock to the same location as the parent ship
The parent ship is not automatically available as a docking target immediately after undocking - You will have to move you ship and wait for normal sailing processing before you can redock
4) Undocking from land has changed in that you no longer presented with a long undocking distance (10 pixels) if a short (5 pixel) one exists
5) Docking now generates and event
When docking is started all characters on that boat see who started the docking.
An In-game announcement will be made directing players to this post.
1) Docking Cancellation has been implemented , details are as follows:
Docking can be cancelled as long as there is at least 3 or more turns until docking will be completed. If there are less than 3 turns to docking finishing then the process can not be cancelled.
Docking cancellation is an event seen by all people on the same boat (but not inside cabins or docked boats)
If Docking is cancelled the boat is left moving at the same sp[eed and direction as it was when docking started.
If docking is cancelled then the only docking target immediately available will be the original docking target . The crew will have to wait for a normal sailing processing (and be moving) for all docking targets to be come available.
Docking is cancelled from the Locations Page
2) Notification of a boat about to dock has been implemented as follows:
All characters in the location which a boat is docking to are notified that the docking is taking place 2 turns before the docking finishes and again 1 turn before the docking
If the Location is a Coaster Harbour or Landing Stage then all characters in the main town are similarly notifed.
3) Undocking from boats at sea has also changed as follows:
No docking direction is possible when undocking at sea - You now undock to the same location as the parent ship
The parent ship is not automatically available as a docking target immediately after undocking - You will have to move you ship and wait for normal sailing processing before you can redock
4) Undocking from land has changed in that you no longer presented with a long undocking distance (10 pixels) if a short (5 pixel) one exists
5) Docking now generates and event
When docking is started all characters on that boat see who started the docking.
An In-game announcement will be made directing players to this post.