Page 7 of 13

Posted: Fri Jan 26, 2007 2:42 am
by DELGRAD
I own nor use any vehicles with engines. I do not like the idea of engined vehicles requiring fuel, but is going to happen. I just do not like it.

Posted: Fri Jan 26, 2007 2:52 am
by TatteredShoeLace
Since the wiki is not completed yet, I'd suggest we list the fuels in order of efficiency in the tank. If propane works just as well as any, it'd be fine for some people.

But I have the bad feeling that alcohol will rein supreme, as it looks the most difficult process. :evil:

Posted: Fri Jan 26, 2007 2:54 am
by Spider
I want my car to run on hopes and dreams....HOPES AND DREAMS DAMMIT!!!

Posted: Fri Jan 26, 2007 2:56 am
by CrashBlizz
The town that one of my characters has just brought back from being 6 feet under, (after over 20 years of trying!!) Will now end up being worse than when he even got there becuase every vehicle the place has will be useless. :cry:

I can't see many uses for engines in the future because nobody will bother with them. It'll take more time to get the resources, make the parts and then collect the fuel to make a car than it would to just walk or make a bike.

The only time engines will have a use is when people want to go really long distances and even then it'll most likely to be less hastle to go my boat.

In short - great change

Posted: Fri Jan 26, 2007 2:57 am
by Nosajimiki
Out of curiosity, are there any plans to re-adjust the price of motor vehicals to be cheaper to ballence thier value with the disadvantage of requireing fuel?

Posted: Fri Jan 26, 2007 3:02 am
by Hagan
For Some reason or another I can not access page 6 of this thread. so please forgive me for asking something that may of already been said.

BUT

Is this going into affect NOW....

If So what about those on the road between towns.

and

WHAT ABOUT the charcters such as mine that are a good 7 towns from home in the middle of now where with primitive towns all he has gone through. will he have to Walk all the way back home. get some gas then walk all the way back to his vehicle.

If so I want to by some property insurance for what I will have to leave behind while I do so

EDIT by Talapus: Removed double post

Posted: Fri Jan 26, 2007 3:10 am
by Talapus
I believe it will go into effect in about a month (it will at least be a few weeks). On top of that, existing vehicles will recieve some fuel. You don't have to worry about being stranded, but you ought to consider building some of the machines. I believe that petrol will be the most effecient to make if you have access to oil, but the other fuels provide less effecient alternatives for those who cannot easily acquire or manufacture petrol.

Posted: Fri Jan 26, 2007 3:14 am
by DELGRAD
As in RL alcohol should be the least efficient, but this is not RL. As I have seen, alcohol will be the easiest to produce.

Posted: Fri Jan 26, 2007 3:15 am
by Hagan
Talapus wrote:I believe it will go into effect in about a month (it will at least be a few weeks). On top of that, existing vehicles will recieve some fuel. You don't have to worry about being stranded, but you ought to consider building some of the machines. I believe that petrol will be the most effecient to make if you have access to oil, but the other fuels provide less effecient alternatives for those who cannot easily acquire or manufacture petrol.


Ok Thanks

I was worried since I couldnt read everything that had been said already but it will be a good time to head home I do believe

Posted: Fri Jan 26, 2007 3:15 am
by DELGRAD
Edit button has gone away.

There are many grains and many metals(machines) that will produce alcohol.

Posted: Fri Jan 26, 2007 3:31 am
by DELGRAD
Efficiency. How many pixels a day usage. Least used per pixel to most.
Biodiesel
Propane
Gasoline
Alcohol

And as I believe the reverse can be said of easy of making.
Alcohol
Gasoline
Propane
Biodiesel

Posted: Fri Jan 26, 2007 3:55 am
by wichita
Without being able to spell out every deatil at this time, I can quickly say that efficiency rank order will be:

alcohol < propane < biodiesel < petrol


To repeat, all existing vehicles will receive a full tank of petrol. We are planning that the change should take place in roughly four weeks.

Posted: Fri Jan 26, 2007 9:52 am
by formerly known as hf
I don't have any characters that have access to engined vehicles.

Ha
The rest of you are screwed.


Seriously, though. Fingers crossed that this works very well. It will certainly require cooperation, which can only be a good thing. It will also encourage trade. Which can also only be a good thing.

But, one thing does worry me. Who uses engined vehicles the most? Traders.
Now, if traders are having to trade or spend time getting fuel, that means, less trade, thus negating the possible benifits.
The problem with trading is that it's difficult to work with people, and difficult to develop a single location as a 'base', where fuel (for example) can be made and stored.


Anyway, ignore me. This is just dumb conjecture. I'd rather have held my tongue and just waited to see what happens. It could well be a great improvment. but I'm sure many others will be vocal and say just why it's the worst thing ever, since the last worst thing ever...

Posted: Fri Jan 26, 2007 9:58 am
by tiddy ogg
I can't say I like this idea, but can see no logical reason why it shouldn't be done. I'm sure the potential effects on most chars have been considered... at least I hope so. I can certainly see some places getting new-found prosperity, and hardship for others.

Posted: Fri Jan 26, 2007 10:23 am
by Surly
Did anyone else read this thread and see:

Non-staff member: I hate it
Non-staff member: I hate it also
Staff member: We could do it this way!
Non-staff member: Hate it
Non-staff member: Hate it
Staff member: This is now accepted
Non-staff member: Hate it
Non-staff member: Hate it
Staff member: This is now implemented
Non-staff member: Hate it

Laughable. But then, what should I expect now?