Page 10 of 13
Posted: Sun Jan 28, 2007 3:54 am
by Nakranoth
Nah, the Zwellingharts have a gnome working for them, they'll never go fuelless.

Posted: Sun Jan 28, 2007 5:07 am
by Schme
wichita wrote:Everything is in place. We hope to move the system live in about a month. This is the heads up so that everyone can prepare their characters for it.
Fuck.
Posted: Sun Jan 28, 2007 6:14 am
by Jaguar45
How many characters actually have motorized vehicles? And how much do they drive around with them? I am guessing both numbers are rather low. Yet all we hear around here for the last few days is moaning how almost all vehicles will come to a stop now. I doubt there is a place in Cantr that would be able to build a car yet be unable to produce any sort of fuel for it. Sure it is more convenient now, but I still think it could be fun to meet people at the gas station.
Posted: Sun Jan 28, 2007 4:36 pm
by Joshuamonkey
The age of the gas station has begun!
I think at least one of the webzines had how many cars there were.
Cantr is definitely growing.
Posted: Wed Jan 31, 2007 5:58 am
by DELGRAD
I still do not like cars requireing fuel.
What next. Power generation plants?
Buildings have no windows (can not see what is goin on outside). How do characters see inside a building without light? Guess candels first then the power generation plants?
I liked this game because it was less RL then RL. Now everyday you make it more like RL.
I just see you going for making some other places rich with fuel, with the steel and iron already and leave the rest that can not do squat with nothing.
BTW, most of my characters are in an area with either fuel, metal or both.
And I have not one chaacter with an engined vehicle.
Posted: Wed Jan 31, 2007 6:01 am
by DELGRAD
And what happens when a car runs out of fuel half way to a town?
Car go boom and disapear from the DB?
Posted: Wed Jan 31, 2007 6:04 am
by DELGRAD
Last rant.
Where has the friggin edit button gone?
Guess it ran out of fuel. DB delete.
Posted: Wed Jan 31, 2007 6:58 am
by Nakranoth
No, Delgrad, the car doesn't dissapear... you get out ant push it to the next town, going slower than walking.
Posted: Wed Jan 31, 2007 7:31 am
by DELGRAD
Nakranoth wrote:No, Delgrad, the car doesn't dissapear... you get out ant push it to the next town, going slower than walking.
I know that.
I was being an ass.
Posted: Wed Jan 31, 2007 2:43 pm
by the_antisocial_hermit
There's no edit button in the Accepted, Implemented and Rejected forums for regular forum members, I think. I don't remember anymore for sure. I think it's the same in the CRB forum, too.
Posted: Wed Jan 31, 2007 9:16 pm
by Joshuamonkey
Oh yeah, I just realized there isn't an edit button anymore.
Posted: Fri Feb 02, 2007 6:53 am
by DELGRAD
the_antisocial_hermit wrote:There's no edit button in the Accepted, Implemented and Rejected forums for regular forum members, I think. I don't remember anymore for sure. I think it's the same in the CRB forum, too.
HeHe what a dope I am.
Have recently came to aquire a engened vehicle. Guess I am shite out of luck. Can't find anyway to go get needed materials to get what is needed for fuel. Damit I am in the mountains and there are not enough proper roads needed to go get what is needed to make car go VROOM.
Posted: Tue Feb 13, 2007 12:09 pm
by Dee
I think I like it. Will we have real gas stations? They could be built as buildings and insert coins or, I don't know, resources to produce fuel. Towns with fuel will sell it for drivers. And public transportation will finally have a meaning and will be useable.
Posted: Sun Mar 18, 2007 2:07 am
by Capt. Mobious
How are we going to know when the car's tank is low? Has the fuel system already been applied to cars? Something I read earlier on that it was going to be implemented in February-ish. Has this been done? If not, could you send out a mass note when we login to play?
Posted: Tue Mar 27, 2007 10:09 pm
by Nakranoth
Hey, has this ever actually gone live yet? I haven't really seen or heard anything about it in a while.