Page 6 of 6
Re: Cancelation of Projects
Posted: Wed Jul 18, 2012 8:24 am
by Sunni Daez
Destroying a lock can only be done with the lock open and you use a screwdriver to do it... to escape from captivity, you need a crowbar and a locked lock, to pick.. I think that's the wording.
(corrected)
Re: Cancelation of Projects
Posted: Wed Jul 18, 2012 8:27 am
by Hedgedhogst
He asked why we can't cancel the project "Destroying lock", Sunni. But don't worry, you just created Cantrs first tongue twister.

Re: Cancelation of Projects
Posted: Wed Jul 18, 2012 8:34 am
by Sunni Daez
Re: Cancelation of Projects
Posted: Wed Jul 18, 2012 8:59 am
by Hedgedhogst

Now I see... So in theory you couldn't cancel a destroying lock project, but you should be able to reverse the progress at least... Sort of, rebuilding the lock.
I never stopped to think about the fact that when you try to destroy a lock, the lock is unlocked so you're not locked in, which makes my answer entirely obsolete. Now, how much wood could a woodchuck chuck if...
Re: Cancelation of Projects
Posted: Wed Aug 15, 2012 8:32 pm
by Andu
Is cancellation of road projects possible?
Re: Cancelation of Projects
Posted: Wed Aug 15, 2012 9:33 pm
by Nathan89
that and repair projects as well. amazing how many retarded repair projects are stacked up in some rooms.
Re: Cancelation of Projects
Posted: Sat Sep 15, 2012 11:12 pm
by Yang
Items that are in repair project dont rot, so its a good way to keep them without damage and possibility to steal.
Re: Cancelation of Projects
Posted: Sat Sep 15, 2012 11:32 pm
by EchoMan
No you can't cancel road projects yet.