Page 4 of 4
Posted: Mon Jun 05, 2006 2:45 pm
by Chris Johnson
No - You still have to be on deck to steer a boat - People inside cabins cannot control the boat
Posted: Mon Jun 05, 2006 2:54 pm
by Liljum
So, this have only solved the issue of private space where you can store your private things?
Posted: Mon Jun 05, 2006 2:58 pm
by Chris Johnson
and allowed a greater range of machines to be built on boats than previously was allowed - The rooms also have uses as places to store people as well as your private things
Posted: Mon Jun 05, 2006 3:17 pm
by Phalynx
So... and this is a hypothetical question, if you are in a cabin does it have windows so you can tell when the boat changes direction or if someone breaks in while you are inside using the machines..?...
Just imagine it...
You say: "Are you alright out there cap'n"
Cap'b Ahab says: *gurgles from the wound in his throat as he drops all the keys*
Posted: Mon Jun 05, 2006 3:23 pm
by Chris Johnson
Currently they don't act as if they have windows - Events visible on deck are not visible inside rooms on boats
Posted: Mon Jun 05, 2006 3:30 pm
by Liljum
So it acts as a normal building but can't contain the more advanced machinery?
Posted: Mon Jun 05, 2006 3:41 pm
by Chris Johnson
In prinicipal yes but with some other features - such as adding cargo capacity to boats
Sho wrote:Holds and cabins do not add cargo capacity to a ship; stuff inside a hold will add to the onboard weight of a ship, as does the hold itself.
This is not correct - Holds and Cabins do add additional cargo capacity to a ship - The weight of additional cargo/ passengers are taken into account when calculating maximum speed as well as any intrinsic building weight - But not for entry and exit to the deck space which still has the same capacities as listed in the Wiki
Posted: Mon Jun 05, 2006 3:53 pm
by Marian
I'm really going to have to get some iron and get serious about making a pirate now...
Posted: Mon Jun 05, 2006 3:55 pm
by Phalynx
Marian wrote:I'm really going to have to get some iron and get serious about making a pirate now...
LOL yeah because there is going to be some easy pickings out there soon enough!
Posted: Mon Jun 05, 2006 4:47 pm
by Marian
I guess I'm going to get my wish to see more piracy in Cantr...I think that'll probably be the #1 use for cabins. But your average pirate crew will still have to get more organized in order to build a better ship, longboats just aren't going to cut it anymore.
It's just too bad the only char I have rich enough to build a soarer is to nice to use it in the way it would be funnest to use...
Posted: Mon Jun 05, 2006 10:57 pm
by fishfin
In the wiki I see lots of ships only dockable to coaster harbors and sutch, does this mean other ships can't dock to them? If so pirates would never get someone on board.
Posted: Mon Jun 05, 2006 11:09 pm
by Sho
The wiki lists things that a ship can dock to, and things that can dock to a ship. I thought it was pretty clear.