Small stone room

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Comy
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Small stone room

Postby Comy » Sat Apr 23, 2011 12:09 am

It would be nice if we could have smaller stone rooms similar in size to the shack or marble alcove that, like the alcove, can't be built in town centers.

Mostly, I want my characters to be able to have a separate room for a bathtub without it being unreasonably large. :lol:
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SekoETC
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Re: Small stone room

Postby SekoETC » Sat Apr 23, 2011 10:49 am

If there was a thumbs up button, I would click it.
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Miri
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Re: Small stone room

Postby Miri » Thu Apr 28, 2011 10:56 am

keeping the extension/alcove ratio from marble buildings I came up with something like this:

Small stone room
Time: 8 day(s)
Materials: 2.000 grams of stone
Tools: iron, bronze or wooden trowel
Location: building or room, hall, stone extension
Capacity:
People: 4
Weight: 600.000 grams
cooldevo
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Re: Small stone room

Postby cooldevo » Thu Apr 28, 2011 2:14 pm

I think buildings are definitely something that need to be balanced. Some materials have more choices of buildings/rooms than others with no real good reason that I am aware of. If I recall correctly marble and brick have the most options at 4 each while stone and wood have 2 choices each.
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Doug R.
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Re: Small stone room

Postby Doug R. » Thu Apr 28, 2011 2:55 pm

There's not enough stone furniture either.
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Comy
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Re: Small stone room

Postby Comy » Thu Apr 28, 2011 3:58 pm

IMO, there's not enough furniture, period.
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CN
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Re: Small stone room

Postby CN » Sat Apr 30, 2011 3:21 am

Comy wrote:IMO, there's not enough furniture, period.

agreed.

i'm also in favor of small stone rooms. it'd be nice to have a smaller option that's not a gigantic extension. i, for one, don't need to be able to fit ten people in my bathroom and a room like this would really work out for a char or two of mine that are fans of small spaces.
Comy
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Re: Small stone room

Postby Comy » Thu May 05, 2011 7:36 pm

So...any word on this? I think Miri's numbers would work, though the amount of stone could be increased by another thousand or two. It wouldn't even be all that strange to me if it took half as much stone as an extension but had a sixth of the capacity. I just feel like it would be useful mostly for RP purposes and Cantr can always use more things like that.
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EchoMan
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Re: Small stone room

Postby EchoMan » Fri May 06, 2011 10:27 am

Moved to accepted. Awaiting RD's input on material costs etc.
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Piscator
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Re: Small stone room

Postby Piscator » Fri May 06, 2011 11:42 am

The values look good. I would call it stone alcove though to keep it consistent.
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Comy
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Re: Small stone room

Postby Comy » Tue Oct 18, 2011 4:16 pm

I hate to bump threads because it feels obnoxious, but...how 'bout that stone alcove?
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EchoMan
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Re: Small stone room

Postby EchoMan » Tue Oct 18, 2011 5:12 pm

Oh, a stone alcove!
+1
How would we go about implementing that?


Ok, enough of the de ja vu(eueiauex or however the French spell it). This should be implemented asap. :)
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Piscator
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Re: Small stone room

Postby Piscator » Tue Oct 18, 2011 8:44 pm

Apparently just by enabling it. Someone has been so kind as to add it to the database for approval already.

Implemented and thanks for the bump.
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Sunni Daez
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Re: Small stone room

Postby Sunni Daez » Tue Oct 18, 2011 8:50 pm

This is awesome, but this is what it says...

Stone alcove -#subtable.name#-
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Re: Small stone room

Postby Piscator » Tue Oct 18, 2011 8:55 pm

Does it work now?
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