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Baskets
Posted: Tue Mar 23, 2010 2:25 pm
by diurnal_lee
I'd like to be able to make containers out of reeds and/or grass.
Re: Baskets
Posted: Tue Mar 23, 2010 2:42 pm
by SekoETC
Sounds like a good idea, even though I don't have any characters in places with reed. Grass baskets I would make, though.
Re: Baskets
Posted: Tue Mar 23, 2010 2:44 pm
by EchoMan
I like!

Re: Baskets
Posted: Tue Mar 23, 2010 3:32 pm
by AlchemicRaker
I like this idea too, makes plenty of sense as well. Holdable containers are spiffy, and so is woven baskets.
- Natso
Re: Baskets
Posted: Tue Mar 23, 2010 3:40 pm
by Doug R.
This is the most insidious suggestion to ever come across the forums. The damage that this will do to Cantr's social fabric, much less economy, is staggering. Baskets can be role-played adequately enough that throwing the whole system into disarray is plain dumb. Really, what will happen if everyone starts carrying baskets? The consequences are too harsh to even contemplate...in fact, if this gets implemented, I'm going to quit! Yes, you heard me, I'm going to quit.
This is sarcasm.
Re: Baskets
Posted: Tue Mar 23, 2010 3:57 pm
by Piscator
And let me add
ONLY OVER MY COLD, DEAD BODY!!!
^^
Re: Baskets
Posted: Tue Mar 23, 2010 6:07 pm
by theguy
I'm ever so slightly confused at Doug's post, he said it was sarcasm but I dont really understand why he decided to be... im guessing he is making a point mimicking if not exaggerating the standard response to any suggestion but im still confused

Re: Baskets
Posted: Tue Mar 23, 2010 6:17 pm
by diurnal_lee
Hrm. My sister took Basketweaving as a university credit course, so it's possible that baskets are too advanced a tech for Cantr.

Re: Baskets
Posted: Tue Mar 23, 2010 7:08 pm
by Armulus Satchula
diurnal_lee wrote:Hrm. My sister took Basketweaving as a university credit course, so it's possible that baskets are too advanced a tech for Cantr.

By that logic, English is too advanced.
Re: Baskets
Posted: Tue Mar 23, 2010 9:11 pm
by Piscator
Apparently it is.
Look at the average Cantrian. <.<
Moving to accepted.
Re: Baskets
Posted: Fri Mar 26, 2010 9:42 pm
by Piscator
Moved to implemented.
Re: Baskets
Posted: Fri Mar 26, 2010 9:59 pm
by Doug R.
That's it, I quit!

Re: Baskets
Posted: Fri Mar 26, 2010 10:08 pm
by Cogliostro
Baskets are too powerful and you should only be able to weave one basket a year. Cantr is supposed to be a slow-paced game. It's unbalancing things too much to add this now.
It's easy for you to come up with these crazy ideas, but we players have to live with it and the other day a bunch of miscreants in a sloop came to my town and killed a lot of established characters before anyone could even react, without any RP at all, and then the hypocrites RPed putting all the dead heads of good characters into baskets.
Re: Baskets
Posted: Fri Mar 26, 2010 10:52 pm
by AlchemicRaker
Cogliostro wrote:Baskets are too powerful and you should only be able to weave one basket a year. Cantr is supposed to be a slow-paced game. It's unbalancing things too much to add this now.
It's easy for you to come up with these crazy ideas, but we players have to live with it and the other day a bunch of miscreants in a sloop came to my town and killed a lot of established characters before anyone could even react, without any RP at all, and then the hypocrites RPed putting all the dead heads of good characters into baskets.
I fail to see how baskets got your town killed...
Re: Baskets
Posted: Fri Mar 26, 2010 11:46 pm
by Piscator
Perhaps they played a match of ceremonial basketball and the winners were decapitated?